SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-17-09, 02:03 AM | #31 | |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Somewhere along the line I deleted that prototype, but it's only a day's work - just a few buttons and boxes and an ini file and it's done. The real concern though is compatibility/dependency. For example, the GWX installer (and a few others) looks for files that would no longer exist where they do now. And any application (such as S3D) that interacts with JSGME via system messages would need to be modified. TBH I've put it in the "more serious pondering required" basket. |
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01-17-09, 08:03 PM | #32 |
Watch
Join Date: Mar 2005
Posts: 18
Downloads: 7
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Fair enough - Thanks!
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01-20-09, 03:29 PM | #33 |
Commodore
Join Date: Apr 2007
Location: Augsburg / Germany
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Thank you very much for all the hard work.
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03-13-09, 02:19 PM | #34 |
Watch
Join Date: Feb 2006
Posts: 19
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Im not able to find any valid links for jsgme anymore, where can I download this software.
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03-13-09, 02:28 PM | #35 |
Canadian Wolf
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Click on the link below my sig, the Mods and Utilities one, it is located at the top of the first post in that thread
Edit: Just noticed the link is not working |
03-13-09, 02:31 PM | #36 | |
Watch
Join Date: Feb 2006
Posts: 19
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03-13-09, 02:34 PM | #37 |
Watch
Join Date: Feb 2006
Posts: 19
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Your fast sir,lol. If you can supply a copy i'll find a host for it if you like.
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03-13-09, 03:55 PM | #38 | ||
Chief of the Boat
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__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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03-13-09, 06:12 PM | #39 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Erm, what was wrong with just using the link in the first post of this thread? Takes me straight to the homepage and from there two clicks and it's d/l. Much quicker than the 1.5 hours that it took to get it from someone else.
Beyond that, every post I make has the link in the signature block too (like at the post three above legion's for example). TBH I'm not a fan of too many people hosting copies of JSGME because of the confusion it creates over version control. Even the Subsim Downloads page still hosts v1.5!!! And somewhere there is v1.7 being hosted, because I receive a lot of enquiries from users still running v1.7. |
03-13-09, 06:25 PM | #40 | |
Watch
Join Date: Feb 2006
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03-13-09, 06:43 PM | #41 |
Navy Seal
Join Date: Apr 2005
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Alternate location for SH3/SH4 users is Beyond The Shadows
Surprised others didn't point you there, as it pretty much is the (most up-to-date) central hosting spot for SH3/SH4 stuff. |
03-13-09, 06:47 PM | #42 |
Watch
Join Date: Feb 2006
Posts: 19
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Good to know and thanx for the site, I bookmarked it.
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03-13-09, 08:03 PM | #43 | |
Canadian Wolf
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but see they are now |
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03-24-09, 08:18 AM | #44 |
Captain
Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
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TY Jaesen, your work for SH3&4 has been essential.
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04-09-09, 06:26 AM | #45 |
Ace of the Deep
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Thanks for your excellent work, this program has long since been a must have for SH3 and other games.
May I ask if you might consider incorporating a feature in a later version if it is possible. I (and maybe others) switch between mods eg. I use one "set" of mods and then on another occasion another "set". I do this when I am working on my movie mostly as there are some mods which don't work with others. Would it be possible to incorporate multiple profiles and multiple Backup folders eg. switch between profiles to load a set of mods in the order previously selected and saved with. I hope this makes sense. Cheers Aces |
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