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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 121
Uploads: 0
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Hello !
I've a little problem with this mod. I don't know if this is a bug : There're five possible crews in engine rooms now. Ok. But in my Uboat VII, there're also 3 crew shadows with a red circle and it's impossible to remove it or replace it. Why ? It's a bug ? NB : I play with a clean installation Thanks for help, guys ![]() Last edited by lumat83; 10-01-06 at 04:09 AM. |
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#2 |
Navy Seal
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Not a bug, you need to dismiss them in the barracks screen.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#3 | |
Fuel Supplier
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Lumat83 said:
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Stiebler. NYGM Tonnage War Mod - More than a mod; it's an experience! |
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#4 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 121
Uploads: 0
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I don't understand very well (may be due to my english
![]() In barracks, there is no problem (I don't see any sailors shadows with the red circle). The problem come after, at the beginning of the mission. |
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#5 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
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![]() Quote:
We were unable to disable the extra compartments so Observer made blanks to cover the extra slots. But you can still put men there or if you submerge or surface and have sailors in there then they might automatically come across. I hops this helps. |
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#6 |
Frogman
![]() Join Date: Sep 2005
Posts: 307
Downloads: 121
Uploads: 0
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Ok, thanks. Effectively, with the default number of the NYGM Mod, there is no problem.
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