SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-27-06, 10:18 AM   #1
silentwayIII
Electrician's Mate
 
Join Date: Apr 2006
Posts: 135
Downloads: 166
Uploads: 0
Default Maximum depth for depth charges

I was wondering what was the maximum depth different types of depth charges exploded at (British, US). Also, if there were changes, what years did they go into effect?

Using NYGM ver 2.2. I'm in 1942 right now, and was caught by three destroyers after sinking a convoy escort in the "Malta" single mission. My VIIC was at 180 meters creeping along at 2kts in silent running when I got nailed.

Thanks
silentwayIII is offline   Reply With Quote
Old 09-27-06, 10:22 AM   #2
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

I dont have a quantitative answer for you.

I do know that DC's dont care about crush depth
SteamWake is offline   Reply With Quote
Old 09-27-06, 10:35 AM   #3
Pants
Grey Wolf
 
Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
Uploads: 0
Default

are you talking about "REAL" dc's or in the mod?
__________________
Ex GWX Dev Team member and proud GWX user

Pants is offline   Reply With Quote
Old 09-27-06, 10:35 AM   #4
Captain Nemo
Ace of the Deep
 
Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
Uploads: 0
Default

See http://www.de220.com/Armament/Depth%...pthCharges.htm

It would seem that the later versions of depth charges could detonate at a depth of around 1,000 feet.

Nemo
Captain Nemo is offline   Reply With Quote
Old 09-27-06, 10:42 AM   #5
Pants
Grey Wolf
 
Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
Uploads: 0
Default

Nice one nemo

For the British DC's

The Mark VII DC " The standard DC of the first three years of World War II "
Sink Rate / Terminal Velocity 9.9 fps (3.0 mps)
Settings 300 feet (91 m) max, later units 500 feet (182 m)

Mark VII Heavy "
This had a 150 lbs. (68 kg) cast-iron weight attached to increase the sinking rate. The British claimed this DC would split a 0.875 inch (22 mm) hull at 20 feet (6.1 m) and force a submarine to surface at about twice that distance. A minol charge introduced in 1942 increased these distances to 26 feet (7.9 m) and 52 feet (15.8 m), respectively "

Sink Rate / Terminal Velocity 16.8 fps (5.1 mps)
Settings 300 feet (91 m) max

The deepest DC setting was the
US Mark 16 " Postwar DC for projector use, only. Mod 0 was hydrostatic, Mod 1 was acoustic. Last DC developed for the USN
Date In Service 1943
Sink Rate / Terminal Velocity 31 fps (9.4 mps)
Settings 2,500 feet (762 m)
Hope that helps
__________________
Ex GWX Dev Team member and proud GWX user


Last edited by Pants; 09-27-06 at 10:48 AM.
Pants is offline   Reply With Quote
Old 09-27-06, 10:55 AM   #6
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
Default

Quote:
I do know that DC's dont care about crush depth
If they can't implode, then why aren't submarines made of the same stuff?

Reminds me of the "why aren't planes made of the same materials as black boxes"-joke. Meh.
Safe-Keeper is offline   Reply With Quote
Old 09-27-06, 12:55 PM   #7
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Safe-Keeper
Quote:
I do know that DC's dont care about crush depth
If they can't implode, then why aren't submarines made of the same stuff?

Reminds me of the "why aren't planes made of the same materials as black boxes"-joke. Meh.
Well I suppose they can implode if they dident explode first its just that they arent really concearned with it :shrug:

Of course DC's dont have any feelings at all... silly me
SteamWake is offline   Reply With Quote
Old 09-27-06, 04:57 PM   #8
silentwayIII
Electrician's Mate
 
Join Date: Apr 2006
Posts: 135
Downloads: 166
Uploads: 0
Default DC Depth

Thanks for the prompt information I requested "Pants" and the article "Capt Nemo.

SilentwayIII
silentwayIII is offline   Reply With Quote
Old 09-27-06, 05:30 PM   #9
HunterICX
Rear Admiral
 
Join Date: May 2006
Location: Malaga, España
Posts: 10,750
Downloads: 8
Uploads: 0


Default

well....there goes If i,m deep enough they will be unable to blow me to bits.....
__________________
HunterICX is offline   Reply With Quote
Old 09-27-06, 08:43 PM   #10
Steeltrap
Grey Wolf
 
Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
Default

It was after capturing U-570 and analysing her extensively that the Brits realised (much to their horror!) that U-Boats were capable of diving far deeper than believed.....they immediately made their DCs capable of deeper depths.
Steeltrap is offline   Reply With Quote
Old 09-28-06, 01:11 PM   #11
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Technically they were already capable of deeper depths. They were just guessing wrong and adjusted there settings accordingly.

Even then it was still a guessing game a bit like rolling dice you might get lucky now and then.

When the hedgehog and "squids" using contact fusing that all changed. The kill ratio increased by nearly 60%.
SteamWake is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:16 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.