SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-18-06, 09:12 AM   #1
Stellar
Nub
 
Join Date: Jul 2006
Location: Tampere, Finland
Posts: 2
Downloads: 0
Uploads: 0
Default Couple GW issues

Hi,
just installed GW and AIL Das Boot Officers,Crew Cheers German and InternalLife v1.2 mods over it. Is there known compatibility issues on these as i noticed that i cant get weather report, other reports are there but weather 'button' is missing. Also why sometimes when you dive and had full crew on diesel engine room, only part of crew goes to electric engines, and visa versa, usually one or two of men stay behind?

Also was planning to install original underwater sightrange mod, is this compatible with GW?

Heh, have to say ships are sometimes very tough to sink in GW, had one medium cargo that could take 6 torpedos, several 88 deckgun shells and plenty of AA fire before sinking, almost lost my fate when trying sink it
Stellar is offline   Reply With Quote
Old 07-18-06, 09:53 AM   #2
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by Stellar
Hi,
just installed GW and AIL Das Boot Officers,Crew Cheers German and InternalLife v1.2 mods over it. Is there known compatibility issues on these as i noticed that i cant get weather report, other reports are there but weather 'button' is missing. Also why sometimes when you dive and had full crew on diesel engine room, only part of crew goes to electric engines, and visa versa, usually one or two of men stay behind?

Also was planning to install original underwater sightrange mod, is this compatible with GW?

Heh, have to say ships are sometimes very tough to sink in GW, had one medium cargo that could take 6 torpedos, several 88 deckgun shells and plenty of AA fire before sinking, almost lost my fate when trying sink it
Hi Stellar,

First off, the German Crew Cheers mod and the Internal Life v1.2 mods are ALREADY included in GW... You don't need to add these mods over GW.

The weather report button now belongs to the watch officer and is functional only when he is on the bridge. (The navigator of course shouldn't be able to give a weather report while submerged.)

The original underwater sight range mod is not compatible however you can use the SH3 Commander program to alter it.

Regarding what crewmen shift to different compartments during a dive... we have not modded that. Whatever happened with crew shuffling while diving in stock SH3... is what happens in GW.

Ships in GW often take much longer to sink in GW 1.1 as they sink by flooding. When using the deck gun... aim below the water line. When using torpedoes... try to hit more than one section of the hull. Repeated hits in the same spot do not decrease sinking times by much.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is online   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:47 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.