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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2006
Location: Saint Louis, MO USA
Posts: 13
Downloads: 0
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Hi all,
Strange problem here... It's around Nov. 8th 1939, and I snuck my way into Lock Ewe (sp?) to see what I could see. Low and behold I found me a sitting duck battleship called the nelson (or maybe that's nelson class....) Anyway, I managed to get within 500 meters and let loose with all 4 tubes, instantly I turned tail to get the H E ! ! out of dodge, and for good measure fired my aft tube. All 5 torps hit, all five exploded, but the BS is only listing to one side and has not sunk. Well I stirred up a hornets nest of destroyer's, and barely managed to sneak back out into deeper waters. Now I'm wondering if I need to go back and finish the job... I have 1 fore and 2 aft torps left... Any thoughts on this situation? |
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#2 |
Grey Wolf
![]() Join Date: Feb 2006
Location: Helsinki, Finland
Posts: 895
Downloads: 59
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You using GW mod?
It uses the NYGM ship damage model, so it might take several hours, if not days before it'll sink, IF it will. IMO though a Nelson is worth the effort of sneaking in again.
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#3 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
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I have no problem sinking her (just gets boreing after a while)I usually hit her just under the 3rd turret and she goes down.Went in there last night (new career)took out a nelson,T2,C2,and a small merchant only had 6 fish when I entered the Loch 4 forward 2 aft (feb 40)used up all my fish and as I was sailing out a TF was sailing in a Carrier,a Dido, and about 6 escorts and there was nothing I could do lucky for me they must have reached there last waypoint because they vanished right in front of me.
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#4 |
Ace of the Deep
![]() Join Date: Feb 2006
Posts: 1,165
Downloads: 38
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You have to make it explode. If it just settles on the bottom without blowing up you won't get credit for it.
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What? Behind the rabbit? |
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#5 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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![]() Quote:
What is the solution ? Launch more torps until it reach the destroy hit points ? I am wrong ? |
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#6 |
Swabbie
![]() Join Date: Jun 2006
Location: Saint Louis, MO USA
Posts: 13
Downloads: 0
Uploads: 0
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Well for me the Nelson did exactly that, (settle on the bottom)...
I have a couple torps left, I'm going too load up the game and try now! |
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#7 | ||
Torpedoman
![]() Join Date: Sep 2005
Location: Helsinki, Finland
Posts: 116
Downloads: 0
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![]() Quote:
Hope this helps...and if am totally wrong please someone correct me. Prost! |
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