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Old 04-24-06, 06:09 AM   #1
Hunter
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Default Sink them all 3.0 WIP

Sink them all 3.0 is not finished yet but some screens are avialible now! Follow the link behind!

Some screenshots of my yet unfinished mod
http://www.sukhoi.ru/forum/showthrea...002#post741002
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Old 04-24-06, 06:19 AM   #2
gouldjg
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They look so cool.
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Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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Old 04-24-06, 03:00 PM   #3
Salvadoreno
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dude i loved sink them all v2.2 and still use it over GW and NYGM! Cant wait!!
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Old 05-11-06, 12:28 AM   #4
Hunter
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New update:

USS Mahan Class
USS Iowa that carries more AA nodes than original model
HMS Nelson
http://www.sukhoi.ru/forum/showthrea...652#post750652


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Old 05-11-06, 01:25 AM   #5
Salvadoreno
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does this change any of the shipzones.cfg? what exactlly does this mod do?
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Old 05-11-06, 10:51 PM   #6
Spike
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It would be cool if all the ship mods were rolled into one mod,so we could play w/ all the new ships.
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Old 05-21-06, 11:17 PM   #7
Salvadoreno
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is this jsgme compatible? Sink them All V2.2 was kinda hard to install.
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Old 05-22-06, 09:14 AM   #8
irish1958
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Default sink them all

Salvadoreno wrote
[quote]is this jsgme compatible? Sink them All V2.2 was kinda hard to install.
[quote]
I agree. I never used the mod because I could never get it to work with my setup. I think the developer should state what mods, if any, he used the mod with when he developed it. Also, in so far as possible he should state what mods are compatable with his. It would be nice if he were to test it, or ask for volenteers to beta test it on the major mods (GW, IUB 1.03, NYGM, etc).
I'm not sure I have this quote thing figured out yet.
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Old 05-23-06, 12:13 AM   #9
Salvadoreno
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Hunnnter where are you!!

bump
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Old 05-23-06, 03:42 AM   #10
Hunter
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I am here, but as ussually extremely short of time. Furthermore I am temporary cut from my PC , by living in other place. But I hope that I will suceed to finish everithing in June.

I dont think that my mod is competible with jsgme, and other additional vessel mods, because I made to many new ships and have changed all .dat files in Sea folder, adding more gun nodes to vessels. There were some ID conflicts with ships made by other moders. One will need to replace see folder to install new version, I am afraid. But I have pationtly collected all availible ships and revorked improving them too, thus no one new ship will be lost

May be I shall split my mode into two parts. First one with stock ships presentede in SHIII, which will be compatible to every version, and addon with handfull of new escorts and other ships and subs.
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Old 05-23-06, 05:00 PM   #11
irish1958
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Default mod

Thanks for your reply. Please keep us informed on your progress.
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Old 06-01-06, 07:02 PM   #12
Salvadoreno
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Howz it comming hunter? Can u make it JSGME compatible?
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