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Old 03-13-06, 06:34 PM   #1
JCWolf
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Default Drag. Chr. & 6AnzSimf.EN_For NYGM warTonn. Mod Beta vers

Hello guys Since i've made this merging for mysellf to tha NYGM Mod i've decided to advance for you the merged files of this mod....

This is a Beta version cause i'm selecting some more features to add in this merged mod...

All the Mods are not mine and the full credit from them goes to their respectiv creators....



READ ATENTION


Drag. Chr. & 6AnzSimf.EN_For NYGM Toon. Mod
English version For NYGM Tonnage War Mod v1.03

__________________________________________________ __________________






Mods included in this version:


- 6 Dials- Simfeeling Mod. (from FLB Sale U-999)
- TransparenteKonsole (from FLB Sale U-999)
- 6SlideoutAnzeigen Update (from FLB Sale U-999)
- DraggableChronoV1.0 (from JonZ)


__________________________________________________ ___________________

Mod Features.



The Pack 6 Dials- Simfeeling Mod., TransparenteKonsole , 6SlideoutAnzeigen Update brings
to the NYGM Tonnage War Mod v1.03 The whell knowned 6 DialsSlideoutmod to your right side
ingame screen.
The Original Console (those 6 Dials at the right Bottom) will be deactivated by this Mod,
because they are replaced by this "new" ones.
This are the new Dials:
- The new 25 Meter slideout Depth dial
- Slideout Speedtelegraph
- Slideout Compass
For each one of this Dials you have the normal 2 Look options.
It is also included the slideout Console (because the old one is desactivated with this mod),
this new console will slide out toghether with theOfficer IconsConsole if you move to the
Bottom with your Mouse, and the Stealthmeter is docked to the right side of the texfield
and will slideout with The all console Depending on your NYGM realysm options are set
to show the Stealthmeter, the Symbol for the Silent Running is docked to the Left side of the
Textfield over the Officerpannel and will slideout toghether with the console also...

And finaly The recent Draggable Wood casing Chronometer V1.0 from JonZ That brings
to the NYGM Tonnage War Mod v1.03 a Draggable Wood casing Chronometer to all screens
in the SHIII, with this you'll have the Chronometer allways Handy and available at any time...



__________________________________________________ ______________________

INSTALLATION


There are two ways for intalling this NYGM Tonnage War Mod v1.03 Upgrade


JSGME INSTALLATION

Just Drag&Drop or copy&Paste the Drag. Chr. & 6AnzSimf.EN_For NYGM Toon. Mod Folder into:
C:/ Program files /Ubisoft / Silent Hunter III / MODS folder , and activate it with the JoneSoft
Generic Mod Enabler. And it's ready...



MANUAL INSTALLATION
Step 1

Back up original files at first. ( menu_1024_768 , en_menu( in data/Menu folder) , And Dials Cfg. ( In data/Menu/Cfg Folder)

Step 2
Open the Drag. Chr. & 6AnzSimf.EN_For NYGM Toon. Mod folder by folder and Copy and paste
each included File insside it to the correspondent directory in SHIII Data Directory...



__________________________________________________ ________________________


Greatings

The Drag. Chr. & 6AnzSimf.EN_For NYGM Toon. Mod was created By Jcwolf
All the included Mods are Property of ther respective Owners and creators...

I just use them to assemble this Upgrade....



Link for Download:

http://files.filefront.com/Drag_Chr_.../fileinfo.html


Hope you enjoy it!
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Old 03-13-06, 06:43 PM   #2
Letum
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That will save a lot of time next time I Install mods, thanks!
Any chance or IuB merged files?
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Old 03-13-06, 06:44 PM   #3
Der Teddy Bar
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WOW

Is this the 'mods' themselves' or just the relevent ini and cfg files?
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Old 03-13-06, 06:47 PM   #4
JCWolf
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Quote:
Originally Posted by Der Teddy Bar
WOW

Is this the 'mods' themselves' or just the relevent ini and cfg files?



All included bud....


Tryed to catch all the creators ,(2 actually but just made contact with one)...

Anyway credits are there to them and them only.

But it's the full pack!!
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Old 03-13-06, 07:24 PM   #5
JCWolf
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Quote:
Originally Posted by Letum
That will save a lot of time next time I Install mods, thanks!
Any chance or IuB merged files?


Got to be able to download it first bro....it has been almost impossible to download that Mod...


I'm preparing to add some more features to that one above, like convoy map on the right top corner, among some more litlle but usefull detaills, when finished the download of IUB I'll talke it over with Jonz...
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Old 03-13-06, 08:15 PM   #6
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Quote:
Originally Posted by Letum
That will save a lot of time next time I Install mods, thanks!
Any chance or IuB merged files?
I tried to merge the SimFree mod into the IuB 103. Unfortunately I didn't succeed. Not because I did not enter the codes correctly but because the mod just kept kicking me in the Desktop because I use two monitors and I found it very unconfortable to use with the FBAC slider.

Once I will have finish with IuB 103, I'll move to my next plan to try to simplify the interface by using SimFree mod and some new features I have in mind.
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Old 03-13-06, 09:28 PM   #7
THE_MASK
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Firstly keep up the good work .
Secondly how do i get this hauptruder to work with NYGM tonnage mod . The needle doesnt move .


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Old 03-13-06, 11:58 PM   #8
JCWolf
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Quote:
Originally Posted by sober
Firstly keep up the good work .
Secondly how do i get this hauptruder to work with NYGM tonnage mod . The needle doesnt move .






how did you instal the mod manually or Mod enabler...

That is the compass bro...i really never tryed to move it manualy, but , change direction and see if it moves, and clik on the buton to select the other compass style and try with the other one....

I'm asking this cause , manualy usually people forget to instal The EN_Menu file that goes in the same folder as the Menu_ini file....


If it's that try to copy or drag and past the 3 files only, ... Menu_ini , En_menu , DialsCfg. to where they belong....


Another detaill is that, i've made that mod with only NYGM mod and NYGM terrain upgrade installed, so maybe it could be a cross if you've got any other installed than those 2....

Info me then some feedback on the results bro...
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Old 03-14-06, 05:13 AM   #9
THE_MASK
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Sorry JCWOLF i have been away from the puuters . Installed via the mod enabler .
I have these mods enabled .
Tonnage War Mod v1.03
Tonnage War Mod v1.03 Terrain Add-In
+ these mods that came with NYGM tonnage war mod
Enhanced Nav Map Plotting Tools
Alternate Dial Faces
1500 meter bearing overlay
+ these extra mods
Atmosphere Mod 8km version 2.0 DARK
Krillerssun
+ your great mod
Drag. Chr. & 6AnzSimf.EN_For NYGM Toon. Mod
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Old 03-14-06, 07:06 AM   #10
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Quote:
Originally Posted by sober
Sorry JCWOLF i have been away from the puuters . Installed via the mod enabler .
I have these mods enabled .
Tonnage War Mod v1.03
Tonnage War Mod v1.03 Terrain Add-In
+ these mods that came with NYGM tonnage war mod
Enhanced Nav Map Plotting Tools
Alternate Dial Faces
1500 meter bearing overlay
+ these extra mods
Atmosphere Mod 8km version 2.0 DARK
Krillerssun
+ your great mod
Drag. Chr. & 6AnzSimf.EN_For NYGM Toon. Mod

:rotfl: :rotfl: Ok as you can read at mi above post , you've got some more mods instaled than i, but,if none of them is using your Menu_ini and the other 2 changed files than follow the moves i tell you ....

I Will whayt for your report on the following results of those changes.....
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Old 03-14-06, 10:27 AM   #11
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fantastic mod, the slide out dials are really great, enhances the NYGM tonnage mod.

The order i have installed the mods are:

Tonnage War Mod v1.03
Tonnage War Mod v1.03 Terrain Add-In
+ these mods that came with NYGM tonnage war mod
Enhanced Nav Map Plotting Tools
Alternate Dial Faces
1500 meter bearing overlay
Drag. Chr. & 6AnzSimf.EN_For NYGM Toon. Mod

I also have found that i can't change the rudder settings on the Rudder dial.

I installed all mods using the latest JSGM mod installer.

Just love your mod
Nigel
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Old 03-14-06, 11:49 AM   #12
tedhealy
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To get the rudder to work you need to grab the Original Rudder gauge download for NYGM and add the 6 simfeeling dials from there. NYGM had replaced the rudder with a stopwatch so when you add the 6 simfeeling dials the rudder isn't really there anymore to use.

My rudder works fine after grabbing the original rudder gauge and modding from there. I manually edited the menu1024 ini and dials cfg and it works great.

Original rudder gauge download here
http://hosted.filefront.com/TeddyBar
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Old 03-14-06, 02:17 PM   #13
coronas
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Quote:
Originally Posted by tedhealy
To get the rudder to work you need to grab the Original Rudder gauge download for NYGM and add the 6 simfeeling dials from there. NYGM had replaced the rudder with a stopwatch so when you add the 6 simfeeling dials the rudder isn't really there anymore to use.

My rudder works fine after grabbing the original rudder gauge and modding from there. I manually edited the menu1024 ini and dials cfg and it works great.

Original rudder gauge download here
http://hosted.filefront.com/TeddyBar

Can you post the changes in menu and dials? Thanks!!
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Old 03-14-06, 03:12 PM   #14
tedhealy
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The changes in menu and dials are listed in the readme of 6 simfeeling dials mod. Just follow the instructions.
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Old 03-14-06, 07:55 PM   #15
magwr
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Thanks for the info, downloaded the original dials mod.

Extracted the files, placed the original dials folder in my MODS folder
So i then rolled back Sub Cmdr. { i am in dock}
Via JSGME enabled the original dials
started SH3 via Sub Cmdr
loaded my career and stared a patrol. The rudder dial had changed back to the original and worked fine, docked and exited game

So i next roll back Sub Cmdr,
Via JSMGE enabled 6 simfeeling dials mod [mod enabler told me that the menu and dials files had been altered by Tonnage mod and original dials mod] so clicked ok to go ahead.
started SH 3 as above,
Loaded a career and stared a patrol,
New dials all there but rudder dial still didn't work?

Oh i did back up my original menu & Dials files , just in case.

A bit stumped as to why it doesn't work. especially as the mod enabler informed that the menu & dials files had been amended by the first two mods and it was going to change then with the 6 simfeeling dials mod.

any ideas, thanks

Nigel
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