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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
Downloads: 220
Uploads: 0
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![]() ![]() Mods. - excuse - I just havent the time to copy, edit and post it here. ![]() Link is :-http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=41;t=000869 |
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#2 |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
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Thanks for the 'excellent contribution'
![]() but this is just a draw, very incomplete, with no mention about how to use properly the dot stack I started to make a tutorial about TMA this will be a long and exhaustive one, so it won't be finished before some times (and I will go in holidays soon, so not before 2 month I presume) But you could have the work in process here => http://okof4.free.fr/fichiers/DW/Man...n%208_5_05.zip I just started and will need some times to finish it, because I spend more time editiong mission. and its with 'oko's english' ......... ![]() |
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#3 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
Downloads: 220
Uploads: 0
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![]() ![]() ![]() Theres a lot of us out there still clinging to Auto TMA as a prop. Or as we say having 'belt and braces' |
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#4 |
Commander
![]() Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
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the first day I was buying SC, I played with a friend of mine, who played a lot on 688i.
When I switched on the AC TMA, he just laught at me, saying i'm just a poor noob I was a bit offended ![]() so for this day (the first) I used manual TMA it's about 5 years now, and I learned a lot from this date. but the TMA of DW is really more technical than the one of SC. Sonalysts, after LOTS of work on it, released a pure jewel here. So I just can't let the AI take the most interesting work of this simulation :P |
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