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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Nub
![]() Join Date: Apr 2005
Posts: 4
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#2 | ||
Admiral
![]() Join Date: Sep 2001
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From my starting grid I will open out to one box away from it in each direction and then 2. This takes about a three weeks to a month. If after this time I still have not had a kill I will ask BdU for orders (roll a dice, odd number, comtinue patrol where I am. evens, i can go else where.) When I reach a new patrol zone i do the same thing again. If I have to roll the dice again I figure in how much fuel I have left and I maybe go home instead. My patrols tend to last from 6 to 10 weeks. Should I recieve a radio report about a convoy I will try and engage it only if it is close enough. If not I will continue where I was. |
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#3 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
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--U-Bootwaffe Command History----------------------------------------- 03APR41 U-561, TYPE VIIC (1 WAR PATROLS) --U-Bootwaffe Patrol History------------------------------------------ 01. 03APR41 - 10MAY41 (37 DAYS) Ships sunk: 6 (6 Merchant, 0 Warship) Tonnage: 39367 (39367 Merchant, 0 Warship) By no means is this representative of my usual experience with RUB, but the ships are out there. 5 of 6 were convoy sinkings - 2 different convoys. I took out 2 T2s from each and a coastal on an errant shot. I go to my patrol area and either zig zag or something along the lines of go north 100 km, east 20, south 100, east 20, north 100...etc. After 5 to 7 days, I move to various convoy lanes and repeat the patrol procedure until fuel runs low. I usually average about a 5 week patrol. |
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#4 |
Planesman
![]() Join Date: May 2005
Posts: 186
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My last patrol netted me a grand total tonnage of 0.00, with RUB 1.42.
1) I did come across a fair amount of targets, but the vast majority were DD's, which I avoid. 2) The weather was continuously maximum wind, fog, and precip, making visibility terrible. I did find a convoy and shoot at it, but with the awful storm going on for days, I gave up. 3) As much as possible, I plot my own solutions, although doing that in bad weather can be a real chore, and my accuracy suffers. The patrol took an extremely long time, and I ended up returning home with fumes for fuel. I am not disappointed with the RUB mod, or the SHIII program -- I accept that it was entirely possible for a sub commander to come back to port empty-handed. Now I know something of what that might have felt like. |
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#5 |
Watch
![]() Join Date: May 2004
Location: 7th flotilla St. Nazaire
Posts: 19
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Can something be done about the Drumbeat period? I was "fishing" 100km out of New York in January 42 and all I got was destroyer hydrophone contacts in one week. In reality there were more targets than torpedoes in this particular area/time period untill US ASW/convoys improved later in 42.
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#6 | |
Medic
![]() Join Date: Sep 2001
Location: Germany
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#7 | |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Christchurch, New Zealand
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#8 |
Subsim Diehard
![]() Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
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Using RUB 1.42 Spring 1942 Left St Nazaire cross Bay of Biscay
heading west and plan to head north to my patrol zone saw 3 warships on surface one was a DD I think the other two were swan something? Made the stupid mistake to attack the warships they were all over me but escaped south then found a two more destroyers coming on surface I did not know they were leading a Convoy but it was to late they detect Me made there attack runs before I could fire my bow tubes there were on top of me and that was all she wrote ![]() Lane ![]() |
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#9 | |||
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
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#10 |
Nub
![]() Join Date: Jul 2005
Posts: 3
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Regarding contacts in RuB I can't really moan yet - in the only patrol I did with it so far (Dec.39-Jan '40) I attacked two big convoys with another one that I missed and found a lone C3 and a trawler instead. All in AM52/53. I consider myself lucky
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__________________
![]() Takao was scuttled in Malacca Strait after the war. The others were sunk in the given actions. |
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#11 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#12 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#13 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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Currently, I'm doing a test mission to see if Type VIIs can reach the US coast. If they can, I'm going to add some Type VII-based Drumbeat missions to RUb 1.43.
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#14 | |
Admiral
![]() Join Date: Sep 2001
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#15 |
Navy Seal
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I tend to think of 4-6 as about average, or at least it comes out to that; I heard that BdU generally advised strongly against patrols of over 56 days (that's 8 weeks) since they wear out the crew.
As per Uboat.net, a Type IXC carried food supplies for 90 days. But of course that's to say that in practical circumstances, things got stretched beyond all reason... My SHIII patrols are often much shorter. Sometimes I'm out of torpedoes before I even reach my sector - and that's WITH the single traffic reduction AND no map contacts at all ![]() |
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