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#1 |
Loader
![]() Join Date: Nov 2007
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Experienced player here, but my first time using the Dick O'Kane targeting method. I fired three torpedo's and missed!
Target was a freighter, course 280, speed 8.5 knots. My course was 10....stern tubes facing. I chose a lead angle of 15....AOB was set to starboard 75. I pulled the stadimeter triangle all the way down. Firing bearing was 165. Anyway I shot at 900 yards...all three...bow/middle/stern and missed. It was night with rough seas and I didn't see whether I missed ahead or astern. I figure one of two issues....firing bearing should've been 175 not 165 (?) or AOB should be set to 180 - lead angle when shooting stern tubes (?). I've never seen that in any instruction, so, maybe I'm overanalyzing. What did I do wrong? |
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#2 | |
Admiral
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![]() Now, as it goes, am not sure what the pin point fire call is, for the gyro settings... or imputing the targets speed... since I am more used to auto targeting with SH4... SH3, it was fairly easy to slips into a 1/2 & 1/2 pin point procedure for not using auto targeting but still having the weap's (sorry, for the uninitiated, that'd be weapon's officer or 2WO) to identify & set up the torp attack on the TDC... leaving Me free to pull the trigger for them to fire them... leaving Me free to keep situational awareness, especially if there were escorts with the convoy/s. Same procedure if the targets were warships, in a task force. Any rate... I believe I have the fire points figured right... & that'd be with the speed on the fish, set on low... btw... on high speed, I'd figure... 170, 173 & 176 call on target from the sound man... ![]() Am looking forward to someone more, used to doing man targeting, to confirm or refute My... estimation computations... ![]() ![]() M. M.
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#3 | ||
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
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The TDC is a bit buggy and you have to send data to it twice in order to get it to update the TTa properly (if you are not using the Position Keeper). Did you send each piece of information to the TDC twice? This will be needed to update the lead angles for the torpedoes. Otherwise you might not be getting in close enough? What's your range when you open fire?
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#4 | |
Loader
![]() Join Date: Nov 2007
Posts: 82
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When you say clicking twice for the TDC update, do you mean two clicks total, or two clicks each update? |
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#5 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
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You have to send some of the data twice, you will see that the torpedo track indicators change when you click some things a second time. I think it's only AoB, but not sure.
I found the link to Rockin Robbins' video, which will probably help a lot more than text: If that doesn't help, then post a screenshot of your periscope view at the moment you fire and we can see if we can spot what went wrong.
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#6 |
CTD - it's not just a job
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First Click: "Hey YOU!!!! Yeah, YOU!!!"
Game: "Whuh??" Second Click: "Do THIS!!! Do you copy?" Game: "Uh, yeah... I think"
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"...and bollocks to the naysayers" - Jimbuna |
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#7 | |
Crusty
![]() Join Date: Jun 2005
Location: USA
Posts: 649
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Captain AJ ![]() |
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#8 |
Gunner
![]() Join Date: Jun 2008
Location: Paris, France
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Great to see a refresher on the Dick O,Kane method! I've been reading through the old threads about this. I tried to emulate O'Kane (this is more about constant bearing firing than the actual "Dick O'Kane"/Fast 90 method) with the Position keeper by setting on the right position (I tend to favor 60 or 120 dergees), use the TDC and PK to nail the data, then unlock the scope, move it forward of the target, send a bearing mark, turn off the PK, fire as the intended part of the target crosses the line, then turn the PK back on, move the scope in front of the targer and repeat. It sorta works but I don't seem to be as precise as I'd like to be. Maybe I misundersand how the ingame TDC works?
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#9 |
Sailor man
![]() Join Date: Mar 2006
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It's possible you didn't miss at all, your torps simply ran deep.
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#10 | |
A-ganger
![]() Join Date: Jan 2021
Location: 10th flotilla
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Here's my take on dick o'kane method: 1. Turn off your PK. 2. For lead angle, it should be arctan(target speed/torp speed). 3. Align your periscope bearing to lead angle for port shot or 360 - lead angle for starboard shot. If you shooting with aft tube, then it is 180 + lead angle for port shot and 180 - lead angle for starboard shot. Here, set the range as high as you can. 4. Set AOB to 90 - lead angle, always. 5. Set the target speed. 6. Double check on attack map. If your torpedo track isn't close to 0 or 180, then you're doing something wrong or forgot to set torpedo speed accordingly. 7. Lay and wait. 8. When the target pass the periscope crosshair, fire at will. Hope that helps. ![]() Last edited by phooey; 01-04-22 at 10:17 PM. Reason: oops |
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