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Old 12-02-20, 09:10 PM   #1
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
Downloads: 501
Uploads: 4


Default Regarding the old vampire night vision problem.....

I've been disappointed how at some point in time playing any install with a 16k environment, sooner or later my crew can see ships at that distance at night.
With H.sie's patch to fix vampire vision applied.
Probably old news, but maybe it'll help someone. Doing some research on the subject I found some old threads that stated H.sie's fix was meant to be used with his 2012 envsim.act file; the fog line mentioned in the fixes documentation requires this file as well as his weather option fix to be chosen in the patch options selector.

I had only very briefly used this env. file but after reading these old files, started to use it and now no more crew night vision problems !! Finally they can see at acceptable distances at night.

Stiebler's envsim10 files are said to have also been adapted to fit with H.sie's vampire vision patch.


So if your crew is seeing to far at night and you're using H.sie's patch choose one of two envsim options.
1. In the options selector choose H.sie's vampire vision and weather fix patches.
2. Use his envsim.act file included in his Supplement folder.


or


1. In the options selector choose H.sie's vampire vision patch but do not choose his weather fix.
2. Use the envsim10.act file from Stiebler according to his documentation on which to use.
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Last edited by John Pancoast; 12-03-20 at 06:10 AM.
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