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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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So, since the game got me into deeper depths than I've been ever before, some more question came up.
After ID`ing an enemy sub you can see its depth pretty accurately. I this realistic? I mean I assume that you must have a good signal on it, too, but is this technically possible to determine the subs depth at great distances? At least the enemy seems to lack this ability. When I play the seawolf and the enemy is close to the surface, the torpedo will never find me, because they are always going straight. That is why I prefer the LA now in the 2000 campaign. Is there a mod that already took care of that? And if you know about depth detection for all 3 periods (60's 80's 2k's) please let me know. ![]()
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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