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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2015
Posts: 2
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Dear Subsim Community,
I reinstalled Silent Hunter IV and bought U-Boat Missions a few Days ago, because I found some nice SSN/SSBN/SSGN Mods for this game. Im currently playing, just for fun, campains with the following mods: Alfa Class Mod: Nice Youtube Video also with download link in the description (Really nice Sub and Mod, also rework of the Loadingscreen etc. ![]() I allready successfully performed some changes on the Torpedo Data by using Silent 3ditor, because the Targeting of the Modded Torps was quite buggy. Unfortunately the Sub only has a Torpedostorage for 12 Torpedos. ![]() My question now: How can I increase the amount of Torpedos in the Storage? I allready opend the *.val File in the */Data/Submarine/*/ Folder of the Mod. There I could add some "Array Items" to the Fore Storage, but it doesnt seem to work in the game later ... ![]() What am I doing wrong, or am I missing something? Thanks a lot in advance for your Help! Best Regards BAAL ![]() |
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#2 |
Gefallen Engel U-666
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BAAL!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 |
Nub
![]() Join Date: Jul 2015
Posts: 2
Downloads: 4
Uploads: 0
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Hey Aktungbby!
Thanks for the warm Welcome! ![]() Your right, Im new to the Community! I forgot to introduce this in my last post! Back to Topic: By now I also found out how to change the amount of Torpedos in the Storage/Bunker of the Submarine. ###### I only can tell the following changes are working for the "Alfa US_GE Mod, no guarantee for vanilla SH4 or other Mods but it should help to find where you need to search! ##### 1. make sure you have backups of files you are editing! 2. Go to the Submarine Folder in the Data Directory of your game. e.g: *GameDirectory*\Data\Submarine\NSS_Alfa 3. you need to change the *.sim (e.g. NSS_Alfa.sim) File of the Sub you want to change with the Silent 3ditor. There you will finde something like: wpn_SubTorpedoSys. This contains under Rooms the "Fore" and "Aft" Storage. You can add there "array Items" to the List until you reached the limit you wanted. 4. open the *.upc File (e.g. NSS_Alfa.upc) with a Text Editor like Notepad++ and search for "BowTorpedoRoom" ... you will see several entrys for this. But the Entry we are searching for is: Code:
[UserPlayerUnit 1.Compartment 4.Bunker 1] ; Forward Torpedo Room ID=BowTorpedoRoom Capacity=32 IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk27Torpedo, 20, Mk23Torpedo, 12 As I wrote in my last post, the Alfa had a storage of 12 which I successfully increased to 32! ![]() Good hunting with your Submarine which is now packed full with torps! ![]() Best Regards BAAL! ![]()
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(\/) (oo) (><)o This is Bunny |
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#4 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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Sounds good.. Unfortunately don't work with tmo 2.5, I have already tried just for see what happens but nope, anyone else can give me some advice? ?
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System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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#5 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
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Besides editing the upc file you need to open the sim file with the silent editor
you will find this file in the submarine folder there you need the find wpn+subtorpedosys expand that and also expand rooms right click storage and click "add array item" make sure the value is the same as in the upc file hope this helps ![]() i got my ohio class up to 120 missiles ![]()
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#6 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
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Yes, I have done all of the op said...but nop, no matter what I do, I have the same 10 torpedo storage in the Balao class, in port, or start a new career, don't work. ..I'll try later again and let you know
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System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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#7 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
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Any editing you do with the mod you will need to reload the mod.
Disable and enable the mod to make the changes in the game. Maybe you forgot?
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#8 |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
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Well..after some research I have found this, post # 270:
http://www.progtown.com/topic432511-...ocean-p11.html Seems a Russian site translated automatically in English language but whatever, with a bit of fantasy is not complicated understanding the meanings In short, I have managed having my Balao class with more than the standard torpedo slots, only changing my activeplayer units in the sh4 saved games folder under the respective sections, but I have discovered when I quit to desktop, my sh4 crash... Not a big problem but mean that something is not in the right place Tomorrow I'll give some more time to this ![]()
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System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. |
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#9 | |
Electrician's Mate
![]() Join Date: Feb 2009
Location: Mexico City
Posts: 132
Downloads: 213
Uploads: 0
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![]() Quote:
![]() Edit Yes, disabling and enabling did the trick ![]() Thanks
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System Specs:CASE CM 690 NVIDIA, Gigabyte G1 sniper m3 Intel 3570k 3.4GHz, NVIDIA GTX 770 2 GB, 8 GB RAM DDR3 MUSHKIN 1600 Mhz, 3 HD(120, 250, 500 GB), PSU 700W COOLER MASTER ULTIMATE, MONITOR LG 27" FULL HD, TWO SPEAKER LG X230 2.1. Last edited by denny927; 08-05-15 at 11:19 PM. |
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#10 |
Stowaway
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Good thread this, useful, thanks.
Maybe you take it further to access other parts of the submarine. Sid |
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#11 | |
Nub
![]() Join Date: Jan 2017
Location: United Kingdom
Posts: 3
Downloads: 28
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![]() Quote:
![]() Last edited by Ray Krieger; 02-15-17 at 08:32 AM. |
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Tags |
loadout, shiv, storage, torpedo |
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