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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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I recently added two mods to my list. I guess one of them had an added surprise for German U-Boats. I killed it any way. Indian Ocean 1944.
![]() ![]() ![]() I got credit for a Black Swan Sloop. The 688 submarine had a forward launching deptch change unit 100 yards ahead of the bow, three horizontally arrayed torpedo lanuchers 50 yards ahead of the bow, four heavy anit-aircraft guns floating off the deck and a rear facing depth charge lanucher on the stern. I woul dhave loved to have seen her launch her fish but killing it is fun too. The two mods I had installed lately were : AITorpedolauncher #1 Real Environment mod install One of these two have modified the Black Swan but I'm to lazy to look. I'll be removing the mod for the AI torpedo lancher since it only afects one vessel and only on the Japanese side. =================================== Generic Mod Enabler - v2.6.0.157 OpsMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 OM_Harder_Escort_L2 UBM Missions Popular German Music From The 30´s OM_Pac_Env #1 Real Environment mod install Last edited by merc4ulfate; 10-26-13 at 12:44 PM. |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Thresher/Permit not 688, but still wtf is that lol!
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__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#3 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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Your right it did have the vertical stabilizer fins of a Permit
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#4 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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That would be the aitorplauncher mod - it's a development mod to help us modders try and refine / work out how to make the AI topr launching more consistent and usable within game... don't think Jhapprich ever intended folk to load it to play with it ... just to test and try and refine the Ai launching... which is what I'm doing right now.
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#5 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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The fairwater planes is what really gives it away.
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#6 |
Stowaway
Posts: n/a
Downloads:
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yes, this is a permit lookalike for testing i made. obviously, it is not finished.
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#7 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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I added the AI mod thinking it was only for that one single player mission. I did not realize this beasty was added as well. It was quite a surprise running my campaign and see it.
Generic Mod Enabler - v2.6.0.157 OpsMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 OM_Harder_Escort_L2 UBM Missions Popular German Music From The 30´s OM_Pac_Env AITorpedolauncher #1 Real Environment mod install |
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