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#1 |
Planesman
![]() Join Date: Sep 2008
Posts: 192
Downloads: 54
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Is there a mod for fixing resolution of PPI radar in TMO? I can't read the lover scale it's too blurry
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#2 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
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Can you post a screen shot? I don't have any trouble with the radar screen.
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#3 |
Planesman
![]() Join Date: Sep 2008
Posts: 192
Downloads: 54
Uploads: 0
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Sorry, A-Scope scale is blurry, mea culpa...
http://postimage.org/image/6bfexvyst/ first one... http://postimage.org/image/jgux3zsod/ second one... Btw, what mod(s) was used on this thread? http://www.subsim.com/radioroom/showthread.php?t=172535 Looks great! Compared to this my radar and TDC looks ridiculous... I found it... 3D TDC and radar mod...
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Come closer... and die. Last edited by Shkval; 11-26-12 at 03:15 PM. |
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#4 |
Eternal Patrol
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Yours isn't blurry, it's broken. That has something to do with conflicting files.
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#5 |
Planesman
![]() Join Date: Sep 2008
Posts: 192
Downloads: 54
Uploads: 0
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Well I installed all in proper (i think
![]() 1_TMO 2.5 TMO_Metric_SpeedCart_Nomo TMO_Alt_engineSounds RSRDC_TMO_V502 RSRDC_V5xxPatch1 1.5 OTC 031312 for RSRDC 502 1.5 OTC_Metric Tools Can this 3d TDC fit in this combination of mods? Will overwriting of files do some big damage?
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#6 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
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That should include the 3D TDC and Radar mod, I believe.
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#7 | |
Admiral
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As Sailor Steve points out, your A-Scope radar screen (the one used from the OTC mod) has some other file controlling it......causing the issue you have.
Listing your mods, I don't see the trouble. These two mods could be making the trouble, but I doubt it. TMO_Metric_SpeedCart_Nomo TMO_Alt_engineSounds Your files may be corrupted. A complete clean reinstall may be in order. One thing you may look at is checking to see if the files of each mod are as intended. To start, remove all mods and do a "Compare Snapshot" of your main SH4 game files. If you don't find any files different or added after the check. Redownload each mod to make sure you have a clean group of files to use. If you didn't make a "Snapshot" of your SH4 main game files after a clean install (before adding any mods), then you may need to reinstall the game and start over. Modding is great as long as you follow certain rules when usng JSGME. Read the instructions from JSGME to know how to keep your game system files in good working order, and never remove a mod out of sequence from the activation list. Last mod added is always the first one removed. Removing the OTC mod will allow you to use the radar as instructed (IF your files aren't already corrupted) as John Channing illustrates. I removed the "3D TDC Range Unit" in favor of my own. It's my opinion, the process is too complicated to work easily. My idea was to have an accurate measurement of a target show on either the A-Scope or PPI screens, then you simply set the Range Dial and Bearing back at the periscope screen to input the data to the TDC. What you should see (using OTC) are the below images for both radar screens. ![]() ![]() Using OTC, the above A-Scope radar is set to the lowest range setting. This spike is found at the 3000 yard distance. Looking up at the Bearing Dial hung on the wall...... the bearing is about 10 degrees (I know, it's hard to see in this picture, with OTC you can zoom in on the dial to see it better.....much like the first image above). ![]() Moving over to the PPI radar screen, the same blip is found at the lowest range setting......at 3000 yards distance; the same bearing of about 10 degrees as the sweep hand points to the outer bearing scale. With the corruption that's in your radar image, there's definitely a problem with how the radar is rendered. Usually means you have another mod that's over riding the OTC files, or somehow you have corrupted the files that are there, making them display as in your example.
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Last edited by CapnScurvy; 11-26-12 at 05:59 PM. |
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