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Old 01-04-12, 03:25 PM   #1
kmbismarck
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Join Date: Apr 2009
Location: NRW-Germany / New Jersey
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Default CTD when entering Scapa

Hello everyone

I am experiencing CTDs every time I try to enter Scapa. I have tried from both the western and eastern, southern approaches and I still always end up crashing right before I get to the last bottleneck before entering the bay/port. I am assuming there is a ship or land unit that is crashing my game but I am not sure where to start.

Here is my mod list, some of the mod names have been slightly modified for organizational purposes but are still easily understood for what they are:
Quote:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Ubisoft\Silent Hunter 5\MODS]

MightyFine Crew Mod 1.2.1 Alt faces
MENU_No Logo Intro Menu_Animation v. 01.00 by AvM
ENV_Dynamic Environment SH5 1 Basemod (light) V2.1
GFX_sobers best ever fog V4 SH5
GFX_sobers real trees
GFX_sobers chimney smoke V2
GFX_SteelViking's Interior Mod V1.2.1
GFX_NOZAURIO'S SKIN
GFX_FX_Update_0_0_19_ByTheDarkWraith
GamePlay_IRAI_0_0_31_ByTheDarkWraith
GamePlay_TheDarkWraith_DC_Water_Disturbances_v2_0_ SH5
NewUIs_TDC_6_9_0_ByTheDarkWraith
GFX_EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
GamePlay_Trevally Automated Scripts v0.6
GamePlay_Trevally Harbour & Kiel Canal Pilot v2.8
NewUIs_TDC_6_9_0_Manos Scopes-patch for 16x9
GamePlay_Equipment_Upgrades_Fix_v1_4_Patch_1
GFX_A Fistful of Emblems v1.51
Sound_Stormys DBSM SH5 v1.3 Basemod (with hotfix 3)
Sound_Stormys DBSM SH5 v1.3 optional NavMap babelling
Sound_Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Sound_Stormys DBSM SH5 v1.3 optional scary creaks
Sound_Stormys DBSM SH5 v1.3 additional crew sounds beta6
Campaign_OPEN HORIZONS II_full v1.6 Basemod
GFX_SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
GFX_Accurate German Flags
GFX_Enhanced FunelSmoke1.2_by HanSolo78
GFX_KZS Hull wetness for U-Boats
ENV_Dynamic Environment SH5 Undersea (temperate and polar) V2.1
ENV_Dynamic Environment SH5 Waves (normal version) V2.1
CTRL_Advanced Shift Keys 2.3 DBSM Merged for Ui-Boat
GFX_Enhanced Ship Recon Manual V2.10
Anyone have any ideas of what could be causing the crashes?
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Old 01-04-12, 05:34 PM   #2
Stew U-582
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Location: Adelaide Australia
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Sorry I dont have an answer for your problem but I thought
I would report I have a similar problem. It seems my problem starts
as soon as the battleship goes to alert. I can enter the harbour
but as soon as I fire a torp at the battleship I get a CTD. It usually
happens right as the battleship sees the aproaching torp. I hear the
alert sounds form the ship then CTD.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
Capthelms SH5 Audio Mod
No Logo Intro Menu_Animation v. 01.00 by AvM
Shadow Improvement ModLR
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environment SH5 DarkerNights V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Sounds V2.1
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_AltAdvSpeedGraphics_by_naights
Emtgufs Aspect ratio 16_9
NewUIs_TDC_6_9_0_jimimadrids_map_tools
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision_Black_Ski n
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Harbour & Kiel Canal Pilot v2.4
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
AntiLag
Critical hits 1.1 Torpedos
German U-Boat Internal Routine SFX
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
Speech fixes and additions (english version)
U-Boat Ballast Tanks SFX
sobers realistic hydrophone operator SH5
sobers talking conning crew mod
OPEN HORIZONS II_full v1.6
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)
MightyFine Crew Mod 1.2.1 Alt w beards
User Options
Radio Mods
Loading Screens Mod
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
IO_StrategicMap_4_6_for_TDWv690
IO_MapCourseLine_sharp pencil_mod
Trevally Harbour & Kiel Canal Pilot v2.8
OH II Minefield map
Stus_No_Doppler_Effect
Critical hits v 1.2
MCCD_1.04_MFCM_1.2.1_compatible


interested to hear if others have the some prob.
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Old 01-04-12, 06:55 PM   #3
tat501
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Join Date: Jul 2010
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I've had the same problem - waiting outside (well just inside the harbour) Plymouth for Ark Royal in the Coastal waters mission in OHII. As soon as my torpedoes are in the water heading towards the ship CTD. There's no warning - just crashes. I think its a gfx card issue for me but not sure.
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Old 01-05-12, 04:11 PM   #4
Sirkam
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Quote:
Originally Posted by tat501 View Post
I've had the same problem - waiting outside (well just inside the harbour) Plymouth for Ark Royal in the Coastal waters mission in OHII. As soon as my torpedoes are in the water heading towards the ship CTD. There's no warning - just crashes. I think its a gfx card issue for me but not sure.
Do you update the graphic card driver version to the last one?
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Old 01-06-12, 12:27 AM   #5
Stew U-582
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Location: Adelaide Australia
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Quote:
Originally Posted by Sirkam View Post
Do you update the graphic card driver version to the last one?

Good point ,

I checked and a new version of catalyist was released just
before christmas. I will update and try the mission again.
Will post results.

Thanks
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Old 01-06-12, 03:41 AM   #6
Stew U-582
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Location: Adelaide Australia
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Updating My Graphics Driver Solved the problem for me,
Hope it does the same for others.
Thanks.
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