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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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I've been modding my SH3 since 06' thanks to the awesomely awesome modding community here and elsewhere.
![]() I take pride in my SH3 data folder being approximately 15.5gb as of this minute. And growing.... ![]() I have about 730 some ships and who knows what else. Just on the top of my head here. So how big is your "data" folder sailors? ![]() |
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#2 |
Eternal Patrol
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'Only' 6 Gigs. There are many mods my computer just will not run.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Stowaway
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Slow comp? If so stay away from the explosion mods, like particles.dat and the seafloor and grass anything 1024 res or higher isnt good for you probably.
Also lite harbor traffic mod helps too. |
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#4 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
Uploads: 0
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4.8 gigs. Once my new comp arrives, I expect the folder to become much bigger...
__________________
Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#5 | ||
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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![]() I hope it doesn't get lost like other good tips have. ![]() I'm only at about 6-7 GB myself. and climbing. ![]() |
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#7 |
Navy Seal
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7.02GB here.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#8 |
Rear Admiral
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![]() ![]() ![]() 7.39 gigs here. Of course about 1/3 of my mods are enabled via Commander, so the additional files involved don't become part of the game's data folder until I actually launch the game. The MODS folder in Commander is 3.61 gigs, make of that what you will. ![]() |
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