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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: May 2009
Location: Zweden
Posts: 122
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Today i did play sh4 and in the night i did get a radar contact a small convoy the first ship did kill whas a DD and then i did see this who know what it is?
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#2 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
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Those are Star Shells (flares) fired by the enemy destroyers.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#3 |
Machinist's Mate
![]() Join Date: May 2009
Location: Zweden
Posts: 122
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lol i thought that could'nt do that! weard.
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#4 |
Sailor man
![]() Join Date: Jul 2008
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Talking about ufo's,I was sailing at night off the northern coast of the phillippines mid '42 when i got a radar contact.Upon getting into visual range the map contact stated"what is this".When I observed it thru bin.I saw a white 3 masted sailing ship moving at 8 knts!I'm assuming it was the flying dutchman,anyone else seen it?Running 1.5 and tmo 2.1.
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#5 |
Machinist's Mate
![]() Join Date: May 2009
Location: Zweden
Posts: 122
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haha i know look at youtube.
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#6 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
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![]() Quote:
![]() Star Shells...and they have got that great BOOM sound when they go off. Just a warning, the game takes the star shells seriously and ramps up the visibility for the DD's so they'll see your periscope real easy. D40 ![]()
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Dogfish40 |
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#7 |
Eternal Patrol
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That's why they carried them.
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“Never do anything you can't take back.” —Rocky Russo |
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#8 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
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![]() Quote:
Good Hunting! D40 ![]() ![]()
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Dogfish40 |
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#9 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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Hey guys, check out the video that "raoul the dutch" posted.
Someone actually modded a caravel, gave it a gloomy glow, made it's mass zero (the sub tries to ram it and goes rigth through it), anyway, made all the efforts so that you could someday run into a ghost ship. Curiously enough: it has no mass, but still, it runs up and down with the waves. What a lame ghost. |
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#10 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
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The Japs took a look as well, didn't bomb it but when they saw me they attacked me. I was only about 4,000 yards away before they saw me.
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#11 |
Machinist's Mate
![]() Join Date: May 2009
Location: Zweden
Posts: 122
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nice picture
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#12 |
Nub
![]() Join Date: Jun 2011
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is there any particular place to be to see the flying dutchman or is it just being in the right place at the right time?
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#13 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
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you start to see it when you are in the sea for a very long time...
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#14 |
Grey Wolf
![]() Join Date: Feb 2009
Location: Central Indiana
Posts: 850
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Has anyone tried attacking it?
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Sunken Mustangs Proud Ford Mustang owner "Damn the torpedoes! Full speed ahead!" - Admiral David Farragut Run silent - run deep - keep the baffles clear - targets front and center. Private pilot and history buff |
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#15 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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What is it anyway? Is it hardcoded in the game? some modder planted it there? What gives?
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