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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2009
Posts: 24
Downloads: 24
Uploads: 0
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![]() tiny! torpedo mod Torpedo Improvement(Nerf? Yes!) ~ being a tiny mod by a mini space ~ tiny! is an attempt to refine Silent Hunter 5's weapon damage to better simulate reality and improve game play. This mod is meant to compliment TheDarkWraith's "FX Update" or similar mods that add fire/flooding damage over time. I have found that with my current mod load out, u-boat munitions seem to be too effective, and I hope to dial down the destruction a little. Version 1.0 - ¡Cinco de Mayo! edition (2011-05-05) Download: http://www.gamefront.com/files/20302...do+mod+v1_0.7z Installation Install with JSGME. This mod will overwrite your torpedoes_g7a-e and shells .zon files, altering the damage from your u-boat weapons. It should be compatible with all mods, with the exception of the overwritten damage stats. Changelog -v 1.0 - 2011-05-05 All torpedo types, & AP/HE shell damage stats altered: Code:
G7a TI/FaT/LuT Stock tiny ------ ----- ----- MinEF 120 100 MaxEF 180 190 AP 100 100 MinRadius 3 3 MaxRadius 7 9 G7e TII Stock tiny ------ ----- ----- MinEF 120 97 MaxEF 180 186 AP 100 97 MinRadius 3 2.5 MaxRadius 7 9 G7e TIII/FatII Stock tiny -------------- ----- ----- MinEF 120 98 MaxEF 180 188 AP 100 98 MinRadius 3 2.5 MaxRadius 7 9 G7e TIV "Falke" Stock tiny --------------- ----- ----- MinEF 80 94 MaxEF 160 178 AP 100 96 MinRadius 3 2.5 MaxRadius 7 8 G7es TV “Zaunkönig” Stock tiny ------------------- ----- ----- MinEF 80 95 MaxEF 160 180 AP 100 97 MinRadius 3 2.5 MaxRadius 7 8 G7ut VII "Steinbarsch" Stock tiny ---------------------- ----- ----- MinEF 120 95 MaxEF 180 185 AP 100 98 MinRadius 3 2.5 MaxRadius 7 9 G7es TXI “Zaunkönig II” Stock tiny ------------------- ----- ----- MinEF 80 95 MaxEF 160 180 AP 100 97 MinRadius 3 2.5 MaxRadius 7 8 88mm Armor Piercing Stock tiny ------------------- ----- ----- MinEF 8 10 MaxEF 16 20 AP 22 40 MinRadius .5 .2 MaxRadius 2 .5 88mm High Explosive Stock tiny ------------------- ----- ----- MinEF 10 5 MaxEF 25 25 AP 20 20 MinRadius 1 1.5 MaxRadius 3 4
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#2 |
Watch
![]() Join Date: Aug 2009
Posts: 24
Downloads: 24
Uploads: 0
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Hi all!
This is my first Silent Hunter 5 mod, so let me know what you think! I wanted to release version 1.0 as soon as I could, but I will try to refine this mod again soon. Why did I make this tiny mod? I remember playing Silent Hunter 3 with GWX and I think the damage model of that game just felt right. So far my experience with SH5 has not compared. To be honest, I'm getting tired of 1-shot killing almost everything I hit! I'm hope to recapture the feeling I had playing SH3, and maybe this mod can help. At the moment, damage values don't look too far of from stock SH5, but they're a big decrease from my previous mod combination (Magnum Opus and UHS, I believe). I'm also using TheDarkWraith's FX Update, so the extra fire damage only makes killing stuff even easier. Those are all such great mods, btw. So what I've tried to do give each torpedo type different damage characteristics. In reality all straight run and pattern torps had the same payload, a 614 lb hexanite warhead. Acoustic torps had a slightly smaller payload (just 10 lbs less), to make room for the sensors. You will find this reflected in the mod. There's just a small percent difference (admittedly for flavor) between the T1, TII, and TIII torps. The TIV, TV, TVII, and TXI torps are about 6% less powerful, roughly matching the different warhead size. Does anyone have any thoughts about how much damage the 88mm shells should do? I've done some really sketchy math that leads me to believe a shell would deliver about 1/200 to 1/36 as much energy as a G7 torpedo, but that would make the SH5 deck gun almost useless! Right now they do about 1/10 as much damage as a torp. I'd love to get some feedback on my changes. I've run some tests with my values, and I still think the damage my still be a little high. I may decrease them some more in the next version, if necessary. Enjoy! |
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#3 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Awesome
![]() I agree that torps are now too powerful with FX_Update. Downloading now to test. Thanks. ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#4 |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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My very first mod was about more powerfull torpedoes ( Critical hits for torpedos which changed damage to 100-400), since I found very unrealistic the need of 3+ torps for each merchant and 2 for DDs. Now with FX_Update is almost 1 torp 1 ship.
No I´m going to do the opposite and give this mod a try ![]() EDIT: you may split this mod in two also, one for torpedoes and one for shells. |
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#5 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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![]() Quote:
Actually the perfect combo is this: crit hit + BARF or this mod + FX Update. |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#7 | |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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![]() Quote:
![]() Last edited by Jaguar; 05-05-11 at 01:54 PM. |
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#8 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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My "dud torpedo settings" is on, I use UHS 1.7 and I had never a dude torpedo...
![]() I like your mod minispace. Particular the deck gun is very good (realistic) balanced.
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U-552 Tiger IDF |
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#9 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() Quote:
![]() go to 4:58 Here you can see that the torpedo magnetic are not working at all like ddrgn said... it is a game bug: go to at 5:32 |
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#10 | ||
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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![]() Quote:
OK...then I´m happy captain, because II´ve never seen a dud torpedo in my SH5 campaign-career ![]() Quote:
I know this shortly after the release of SH5... ![]()
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U-552 Tiger IDF |
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