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Old 04-18-11, 11:40 AM   #1
simon.c
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Default A merchant fleet mod ?

Is there a merchant fleet mod out there I can use with GWX gold??

thanks
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Old 04-18-11, 11:48 AM   #2
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http://www.subsim.com/radioroom/showthread.php?t=170741

Be aware, the full MFM requires a *lot* from your system in order to load and spawn all the additional ships. Depending on your system specs (RAM being the #1 issue for most users) you may not be able to run the full version. There is a lite version that you can try if that turns out to be the case. Links and plenty of info on both should be in the thread.
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Old 04-18-11, 12:39 PM   #3
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Better if you post your system specs here because you may need one of the 'switches'.
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Old 04-18-11, 01:41 PM   #4
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Originally Posted by frau kaleun View Post
Be aware, the full MFM requires a *lot* from your system in order to load and spawn all the additional ships.
And that ain't no joke...
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Old 04-18-11, 03:57 PM   #5
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i have a quad core at 2.93ghx, with 6gb of ddr3 ram and a 1gb vid card and i still got CTD's with the merchant fleet mod...it just would not run on my system

then i found the 4gb patch, made it zap the sh3.exe and now everything runs great with x4 AA/AF enabled and it runs at a solid 60fps(i have vsync enabled)
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Old 04-18-11, 07:58 PM   #6
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then i found the 4gb patch...
Seems to be the key for a lot of people...

The way the game was coded it'll only access the first two gigs of RAM, (no matter how much you have), so once you get into memory intensive mods, (like MFM), the patch is pretty indispensable.
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Old 04-19-11, 06:51 AM   #7
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Quote:
Originally Posted by FFIF View Post
i have a quad core at 2.93ghx, with 6gb of ddr3 ram and a 1gb vid card and i still got CTD's with the merchant fleet mod...it just would not run on my system

then i found the 4gb patch, made it zap the sh3.exe and now everything runs great with x4 AA/AF enabled and it runs at a solid 60fps(i have vsync enabled)
...and that is the secret to prolonging the life of SH3 will the myriad of mods available.

Before my 64bit system was purchased I chugged along on a 3.2Ghz single core (the machine that so many versions of TGW and GWX were played on) but she eventually succumbed to all the additional mods she was expected to accomodate.
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Old 04-19-11, 10:12 AM   #8
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Can someone explain what the 4GB patch does? I tried the Merchant mod, but it crashed the game as several have said.

My system:

Intel Core i7
M 620 @ 2.67GHz
1.17 GHz, 2.17 GB of RAM

My computer is a MacBook Pro and I run Windows on a Boot Camp partition.
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