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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Look at this cheeky bugger! It's like he doesn't even care...
![]() That aside, I'm actually growing a little fond of him. What do you make of the design? What threat is this sub actually simulating? Chinese Kilos? |
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#2 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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When I first saw the picture at a quick glimpse it looked like a mix of a Kilo and an Akula. Save for that massive hump coming out of the conning tower..
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#3 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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Ahhhhh... thats where you got your new Sig CC....
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#4 |
Navy Seal
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Yup, it's actually a straight screenshot made with the IR sight
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#5 | |
Navy Seal
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That sail remineds me a lot of the Japanese Kairyu class midget submarine Last edited by TLAM Strike; 04-05-11 at 08:50 AM. |
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#6 |
Sonalysts Man
![]() Join Date: Sep 2005
Location: Waterford, CT
Posts: 113
Downloads: 0
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It's an original design with a lot of influences. The sail is a combination of an early US GUPPY and an Akula-style sail, the stern is sorta Kilo and the SSRN "Seaview", and the bow is completely made up. It's meant to be as generic as possible. I wanted to do one of Titan's Fish Subs from "Stingray", but they're not diesel-electric... (grin)
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Roger "Frying Tiger" Long Art Lead Sonalysts Combat Simulations "the atom-powered submarine: Her engines were to be a miracle of speed and power, her sides strong enough to withstand any blow... The mind of man had thought of everything - except that which was beyond his comprehension!" |
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#7 | ||
Navy Seal
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#8 | |
Stowaway
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Why only ShipControl and Periscope for the player are allowed? In DataBase is present MGK-400 for this SSK, however at the player no any passive sonar of station allowed. I have tried to operate this SSK Sub - is simply stupidly: To be all time on PD and to look in periscope. ![]() |
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