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#1 |
Engineer
![]() Join Date: Jan 2011
Location: Montreal, Canada
Posts: 206
Downloads: 103
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Hey everyone
I just got SH4 and been having a lot of fun just messing around in the game. I would like to start playing more seriously but first i think i need help. I was wondering if you guys had any good beginner tactics i could try? For example, when i tried to hit a carrier in the Midway quick mission, all of my 3 torpedoes missed the target, (im using the automatic targeting.) I think they spotted the torpedoes and accelerated to avoid them. P.S. Sorry if this was asked before... |
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#2 |
SUBSIM Newsman
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Welcome Aboard!
![]() http://www.subsim.com/radioroom/showthread.php?t=146795 http://www.subsim.com/radioroom/forumdisplay.php?f=219
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#3 |
Loader
![]() Join Date: Nov 2010
Location: Hiding from Dowly
Posts: 81
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How far you launch torpedos when they miss? You need to be close enough and aim at the ship that is moving in one direction, in Midway mission all ships are scrambling around, turning, slowing down, accelerating and so on so it may not be the easiest possible mission for beginners, even if it's fun because when there is that amount of steel in the sea you almost always hit something
![]() Also, if you are afraid about detection, when first torpedo hits there is no coming back after last ship sinks so take the truth that they know where you are easily, even if they know your position they can't always get there. And if they can dodge your torpedos, you can dodge their huge ships ![]() Good luck and happy hunting! ![]() (and yea, you aren't only one who couldn't hit a wall with torpedos at the beginning ![]()
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Elektroniikka-Asentaja = Electronics Assembler. In finnish, Just in case someone wants to know.. New rig for noisy running: Desktop w/ Asus P5QC motherboard, Intel Core 2 Duo 2,94 GHz processor, ATI Radeon HD 4800 series graphics, 4 GB DDR3 Ram and 1297 GB hard drive memory There is a good possibility that the above post was written with a phone so please forgive the typos ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
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![]() Welcome aboard! Yeah, get in to at least 4000 yrds or less if possible. The auto targeting arrow will go yellow for a "fair" angle shot, you can still easily miss with a yellow arrow. When the arrow goes green, that's when you're angle and probability is the best for a hit. Press 'Q' to open your selected torpedo tube and then fire. Select your next tube and press 'Q' again to open that tube and repeat. For a carrier, put 4 fish in that bad boy and watch the fireworks. Oh, by the way, then watch out for the Destroyers bearing down. Good Hunting!!! ![]() D40
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Dogfish40 |
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#5 | |
Engineer
![]() Join Date: Jan 2011
Location: Montreal, Canada
Posts: 206
Downloads: 103
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![]() And thanks to everyone else for the tips |
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#6 | |
SUBSIM Newsman
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Quote:
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#7 |
Engineer
![]() Join Date: Jan 2011
Location: Montreal, Canada
Posts: 206
Downloads: 103
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Any tips against planes? I keep shooting them down with the AA gun but those pesky mosquitoes are annoying
![]() I had this idea that maybe if i stayed at periscope depth duing daytime and only surface at night they might not spot me... Could this work? How do you guys deal with the planes? |
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#8 |
Rear Admiral
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If you're playing stock planes are terrible, lots of them and spawn where they shouldn't. You're best bet is to dive during the day and surface at night or you'll go nuts diving and surfacing...There is a small mod for stock that reduces air traffic.
The supermods also deal with planes, lots of them in some places, but most stay within the limits of their airbase. Playing TMORSRD I can pretty much stay away from them, except areas of large battles...planes always in area of carriers. Also, if planes spot you, more planes will come a looking....don't fight em. |
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#9 | ||
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
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If I get a radar contact, I draw a 6nm circle around my position. I then draw two lines, starting at the location of the aircraft, and tangent to the circle. This forms a cone/triangle shaped area. I watch the contact, and if it is entering the defined area, he will pass within 6nm of my boat, and I pull the plug. If he doesn't enter that area, he's too far away to see me, and I sail on, and wait for him to return.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#10 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
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naturally they would. When you calculate speed, add 4 more knots to the current speed, and note that if youre detected, the speed you've calculated is variable.. He can reverse, specially with destroyers.. A good tactic is 5 left/right salve for tubes 1 and 4, 2 and 3 respectively.
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#11 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
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Welcome abroad IonicRipper. Sorry I missed this one. I played that particular single mission many times in the stock version. My only guess-to-answer extrapolation (
![]() Hope this helps.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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