![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Mate
![]() Join Date: Aug 2009
Location: Calgary, Alberta, Canada
Posts: 54
Downloads: 33
Uploads: 0
|
![]()
I have SH3 on a new computer and am getting some pretty weird behavior. I am thinking it is a mod conflict, but was hoping someone here had some thoughts on which ones were conflicting. Here is my mods list.
GWX - 16km Atmosphere GWX - English Nav Map and Grid Refs GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - Lite Harbor Traffic GWX - No Medals on Crew GWX - Open Hatch Mod FM_NewInterior_V1.0 LifeBoats&Debris_v4 Longer Repair Times 2.04 (All) WB's Renown Replacement Waterstream+Exhaust Combi V2.3 for GWX3 Torpedo damage Final ver2.0 Thomsen's Sound Pack V3.2cg M.E.P v3 M.E.P v3-Patch M.E.Pv3 VisualSensors-GWX3 MaGui F Type VII salvo selector FM_NI_Fix_for_MaGui F I played a single mission to check things out and everything seemed fine. Started a career and now I have no hydrophone. The AI hydrophone works fine, I just can't. I can go to the hydrophone, but all I hear is the ambient ship noise not the hydrophone. There was a ship in hydro range, just hydro was not working for me. Exit out and go back to single mission, both AI and manual hydro working fine. Has me confused. DU |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|