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Old 05-18-10, 02:23 PM   #1
Kaleun
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Join Date: Jul 2003
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Default Nearest Sound Contact

Hi,

I've got the game modded i as i think i want it. (i'm sure that'll change!), but i'm missing one little thing - a key command for the sonar operator to tell me the nearest sound contact, i'm guessing, like lots of the functionality, it's kicking around in a menu file but not associated to a key, any body got any ideas??

I don't want to download one of the UI mods, i just need the file changes that i can make.

Thanks in advance

Kaleun
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Old 05-18-10, 03:23 PM   #2
speedbird
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Try SH Keymapper:

http://www.subsim.com/radioroom/showthread.php?t=168368

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Old 05-18-10, 03:24 PM   #3
kylania
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From data\cfg\commands.cfg Just assign keys to the bolded commands.

Quote:
;______________________________________
;SONAR OPERATOR

[Cmd480]
Name=Sonar_operator
Contexts=1
GoBack=Hydrophone_view

[Cmd481]
Name=Repeat_last_report
Contexts=1
MnID=0x3F260002
HasDelayedExecution=Yes

[Cmd482]
Name=Report_nearest_sound_contact
Contexts=1
MnID=0x3F260003
HasDelayedExecution=Yes

[Cmd483]
Name=Report_nearest_warship_sound_contact
Contexts=1
MnID=0x3F260004
HasDelayedExecution=Yes

[Cmd484]
Name=Hydrophone_normal_sweep
Contexts=1
MnID=0x3F270002
StringID=2885
HasDelayedExecution=Yes

[Cmd485]
Name=Follow_nearest_sound_contact
Contexts=1
MnID=0x3F270003
HasDelayedExecution=Yes

[Cmd486]
Name=Follow_nearest_warship_sound_contact
Contexts=1
MnID=0x3F270004
HasDelayedExecution=Yes
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Old 05-18-10, 04:23 PM   #4
Kaleun
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hi,

Thanks guys!! I'll give these a go

Kaleun
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Old 05-18-10, 08:35 PM   #5
vois2
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Quote:
Originally Posted by kylania View Post
From data\cfg\commands.cfg Just assign keys to the bolded commands.
Kylania,
Your knowledge is encyclopedic for this game and you are very helpful to all others. Back in 2005 I would just check the forums (after a while) for posts by Beery since those would have the most efficient and useful information in them. I am going to just check Kylania posts, this year. Thanks!
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