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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
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![]() ![]() Attention on Deck Hello my fellow kaleuns, I'm sorry that the title has a reference to my Stern tube.. ![]() Anyhow, I just ended Total Germany and the guy at homebase is talking about wolfpack tactic and stuff, but I dont find any wolves at my patrol locations enough to use even the Wolf radio fella to send intercept instructions in the event of discovering a convoy.. Also, the Hydrophone Volume knob is NOT WORKING!!!! I use the mouse wheel and turn it all the way clockwise or anti-clockwise and NOTHING.. Also, @ the topside conning tower, the UZO has a speed dial to its right, which I think should be working for kaleun to use on surface.. BombaClottt!!!! ![]() ![]() ![]() ![]() ![]()
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x.com/lexatnews Last edited by commandosolo2009; 05-10-10 at 08:02 AM. |
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#2 |
The Old Man
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The volume knob doesn't do anything because the only class functions for the Hydrophone are Rotate and RotateTo. Same as in SH4...
On the other hand, the Hydrophones should've had a band amplifier (or equalizer) and VU Meters. Counting props, separating escorts from convoy background, aspect and speed alterations would've been piss easy and a LOT of fun. Big potential lost there... |
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#3 |
Stowaway
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It does seem a little silly. They finally manage to get AI subs to be able to fire torps, and then fail to put real Wolfpacks in the game!
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#4 |
Officer
![]() Join Date: Sep 2002
Location: italy
Posts: 247
Downloads: 72
Uploads: 0
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In my past mission i saw a wolfpack so i joined it. We meet a convoy and all the other subs did is to continue their course...I was so upset!!!! Darn UBI !!!
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#5 | |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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![]() Quote:
thats some AI, eh??
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#6 |
Officer
![]() Join Date: Sep 2002
Location: italy
Posts: 247
Downloads: 72
Uploads: 0
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a sheep's AI
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