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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
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I know that there are VII subs only as a playable units , but there are other types as a IA units ?
If exist as a IA unit could be possible mod it to aditional units, if not the thing could be more difficult or impossible.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#2 | |
Stowaway
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And I suppose you are willing to pay for the upcoming expansions as well: 1943-1945 campaign, other playable subs, and so on ... And for the right of DRM to have fully access to your intimacy of your beloved Personal Computer. But some of you have already done that, I forgot, sorry ... Last edited by Gunnodayak; 03-01-10 at 08:05 AM. |
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Well, a long range subs could be useful for caribbean and drumbeat patrols at 1941 or 19, so if ubi don´t release an aditional pack , aditional units can be made using the 3d model of IA boats.
a similar thing like some people made with surface units,and convert it to playables.
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#4 | |
Navy Seal
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![]() Subs will be in, there's no doubt - by mod or official expansion. I agree this should not be top priority right now though. As it stands, I'm actually quite happy with a VII study sim - but wait, we need to put a bit more "study" into it before it can really take up that title. So I definitely say we polish up our VIIs first before turning them into BMWs... or IA for that matter ![]() |
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