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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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One of the little things about TMO I always liked was the fact that the submarine operating area code names were included on the in-game charts. A patrol was always more immersive if I knew I was conducting operations in Area BRIAR PATCH rather than just a set of coordinates. After finding a chart (available here) giving the area boundaries and submarine safety/bombing restriction lane waypoints for the southwest Pacific I decided to make this small mod to add these points to the TMO charts. I also included the correct labels for Exmouth Gulf (POTSHOT), Brisbane harbor (ADOBE), and the patrol area west of Manila Bay (WHITEWASH).
![]() ![]() In addition, I included a chart label for DANGEROUS GROUND - the collection of reefs and shoals located west of Palawan Island. DANGEROUS GROUND is mentioned in very nearly every book written about the submarine war in the Pacific and was avoided whenever possible. Quote:
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![]() Finally, I replaced the map on the control room chart table with an actual wartime US Navy chart. ![]() I hope you enjoy the mod. COMPATIBILITY: For use with TMO 1.9 either with or without RSRDC INSTALLATION: Enable in JSGME after all other mods DOWNLOAD: http://www.mediafire.com/?jddy2mmjtgn Last edited by virtualpender; 06-04-10 at 08:34 PM. |
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#2 |
Lucky Jack
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Very nice! I like the additional labels and the Navy map!
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Rear Admiral
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Very good. I think all those names came from convoy college, where the sub skippers actually stood on a large checkerboard and planned their wolfpack tactics.
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#4 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Good stuff
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#5 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I love the map on the table!
keltos |
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#6 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Wow! Could you make a version for RFB if possible? I'd love to have this
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#7 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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Fish40 - go ahead and give it a try with RFB. It shouldn't break anything - just alters the charts labels. Let me know how it works.
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#8 |
Ace of the Deep
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On my 69 day patrol in Luzon, Sulu and Celebes I had plenty of time to slowly realize just how many touches you've added to the map.
Very nice indeed! Thanks a lot! ![]() Last edited by Jan Kyster; 02-24-10 at 02:46 AM. Reason: Sigh... spelling is an artform, we do not master... |
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#9 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Thank you! Well done!
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#10 |
Rear Admiral
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Nice work virtualpender.
As i recall, that file "fun" to work with? ![]() |
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#11 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Tried to install with RFB, but JSGME warned that there would be a conflict since RFB altered some similar files. Didn't want to risk anything.
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#12 | |
Lucky Jack
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#13 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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I am using it with RFB, no problems so far. There shouldn't be any problem IMO, as the only conflict files I got were Map_Strategic.dds & Map_Strategic2.dds => which are only pictures.
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#14 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Thanks for the info Thor. I'll install ASAP!
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#15 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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THOR - thanks for validating in RFB.
Ducimus - thanks for coming up with the idea to begin with. I can't imagine playing SH4 without TMO. |
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