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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Dec 2009
Location: Lincs, UK
Posts: 124
Downloads: 43
Uploads: 0
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Last night I took the plunge and installed GWX3.0 after completing my third patrol of my current career. It had been sat on my hard drive a while just waiting for me to get the confidence to give it a go, being the first time I have tried any mod for SH3. I'm very impressed so far and loving the extra detail and content that has been added - I can see why so many people recommend it.
However i'm also finding it very different to the point of it feeling like a new game after 4 years of intermittent play of vanilla SH3. One change in particular which i'm not sure about (but feel that maybe I should just "give it a go") is no longer having coloured contact markers to indicate whether friendly/hostile/neutral. If I do decide I want the colours back, is there a way of changing this, or even reverting map contacts completely to the old style? Also, is there any way of increasing the resolution of the game? I've already discovered modifying the config file doesn't work, and the resolution fix utility appears to only support XP, unless i'm mistaken? (I'm running Win7x64). Apologies if the answers to my questions are already elsewhere on here, but I have looked, used the search function, google, RTFM and pretty much drawn a blank. Thanks in advance to anyone who can point me in the right direction, and also many thanks to the GWX team for giving me a "new" silent hunter game 3 months before I expected one! ![]() |
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#2 |
Chief of the Boat
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Contact colours mod is available from my GWX FF page (below my sig).
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#3 | |
Eternal Patrol
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The only thing I can suggest besides asking more questions is to get SH3 Commander as well. It dovetails perfectly with supermods like GWX, and it doesn't make the game any harder; it just adds so much more. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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That's one of the first things I wanted to mod when I bought SH3. ![]() |
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#5 | |
Machinist's Mate
![]() Join Date: Dec 2009
Location: Lincs, UK
Posts: 124
Downloads: 43
Uploads: 0
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As it is, I will be trying a couple of patrols with the grey markers to see how I get on. Still, it's nice to know that I have the option to revert it if I really don't like it. |
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#6 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I remember it being quite a shock to me also when I first loaded the Grey Wolves mod.
But what helps is to remember: 1. If the ship is sailing by itself and its blacked out - shoot it 2. If the ship is sailing by itself and it's not blacked out - don't shoot it. 3. If the ship is in convoy, it's probably fair game - check to be sure
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#7 | |
A-ganger
![]() Join Date: Dec 2009
Posts: 72
Downloads: 16
Uploads: 0
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However I'm not sure what you mean mookiemookie about being 'blacked out' or not. Can you/someone please clarify? I'm still getting my feet wet, so to speak. EDIT: Ah, it just occurred to me. Does this mean having spotlights on its flag or not? I assume this would imply that Allied ships will not put a spotlight on their flag at night? |
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#8 | |
Chief of the Boat
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