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Old 01-07-10, 12:13 PM   #1
Panser
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Default Popped my GWX/Supermod cherry

Last night I took the plunge and installed GWX3.0 after completing my third patrol of my current career. It had been sat on my hard drive a while just waiting for me to get the confidence to give it a go, being the first time I have tried any mod for SH3. I'm very impressed so far and loving the extra detail and content that has been added - I can see why so many people recommend it.

However i'm also finding it very different to the point of it feeling like a new game after 4 years of intermittent play of vanilla SH3. One change in particular which i'm not sure about (but feel that maybe I should just "give it a go") is no longer having coloured contact markers to indicate whether friendly/hostile/neutral. If I do decide I want the colours back, is there a way of changing this, or even reverting map contacts completely to the old style?

Also, is there any way of increasing the resolution of the game? I've already discovered modifying the config file doesn't work, and the resolution fix utility appears to only support XP, unless i'm mistaken? (I'm running Win7x64).

Apologies if the answers to my questions are already elsewhere on here, but I have looked, used the search function, google, RTFM and pretty much drawn a blank.

Thanks in advance to anyone who can point me in the right direction, and also many thanks to the GWX team for giving me a "new" silent hunter game 3 months before I expected one!
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Old 01-07-10, 12:16 PM   #2
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Contact colours mod is available from my GWX FF page (below my sig).

Welcome to GWX
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Old 01-07-10, 02:40 PM   #3
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Quote:
Originally Posted by Panser View Post
Apologies if the answers to my questions are already elsewhere on here, but I have looked, used the search function, google, RTFM and pretty much drawn a blank.
You're not alone in that one. The answers are all there, but not always obviously so. I used to be the first one to yell at someone for not doing all those things, but the truth is that I sometimes have a hard time finding things that I know are there!

The only thing I can suggest besides asking more questions is to get SH3 Commander as well. It dovetails perfectly with supermods like GWX, and it doesn't make the game any harder; it just adds so much more.
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Old 01-07-10, 03:01 PM   #4
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Quote:
Originally Posted by Panser View Post
One change in particular which i'm not sure about (but feel that maybe I should just "give it a go") is no longer having coloured contact markers to indicate whether friendly/hostile/neutral.
Don't forget, in real life, spotting a contact in the distance and not knowing if it was friendly, hostile or neutral was a big part of the 'hunting suspense'. It gets very realistic and intense when you must place your boat close enough to visually ID the target flag before shooting.
That's one of the first things I wanted to mod when I bought SH3.
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Old 01-07-10, 03:56 PM   #5
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Originally Posted by IanC View Post
Don't forget, in real life, spotting a contact in the distance and not knowing if it was friendly, hostile or neutral was a big part of the 'hunting suspense'. It gets very realistic and intense when you must place your boat close enough to visually ID the target flag before shooting.
That's one of the first things I wanted to mod when I bought SH3.
Well I do keep telling myself I should stick with it - after all, I wouldn't have thought twice about it if it was never previously an option in the vanilla game.
As it is, I will be trying a couple of patrols with the grey markers to see how I get on. Still, it's nice to know that I have the option to revert it if I really don't like it.
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Old 01-07-10, 04:04 PM   #6
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I remember it being quite a shock to me also when I first loaded the Grey Wolves mod.

But what helps is to remember:

1. If the ship is sailing by itself and its blacked out - shoot it
2. If the ship is sailing by itself and it's not blacked out - don't shoot it.
3. If the ship is in convoy, it's probably fair game - check to be sure
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Old 01-07-10, 04:29 PM   #7
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Originally Posted by mookiemookie View Post
1. If the ship is sailing by itself and its blacked out - shoot it
2. If the ship is sailing by itself and it's not blacked out - don't shoot it.
Yes, I really like this aspect of GWX.

However I'm not sure what you mean mookiemookie about being 'blacked out' or not. Can you/someone please clarify? I'm still getting my feet wet, so to speak.

EDIT: Ah, it just occurred to me. Does this mean having spotlights on its flag or not? I assume this would imply that Allied ships will not put a spotlight on their flag at night?
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Old 01-07-10, 04:43 PM   #8
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Quote:
Originally Posted by Rangoon View Post
Yes, I really like this aspect of GWX.

However I'm not sure what you mean mookiemookie about being 'blacked out' or not. Can you/someone please clarify? I'm still getting my feet wet, so to speak.

EDIT: Ah, it just occurred to me. Does this mean having spotlights on its flag or not? I assume this would imply that Allied ships will not put a spotlight on their flag at night?
Yes, spotlights on and windows lit up.
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