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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Jun 2009
Posts: 68
Downloads: 10
Uploads: 0
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Hi,
I'm new to SH3 and was hoping I could get hooked up with an experienced individual or group that could teach me how to play with the end goal of playing full realism. I currently have the GWX 3.0 Gold mod installed. ![]() |
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#2 |
Eternal Patrol
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First read the manual (GWX3) it will be a great help. As far as a mentor every forum member is a mentor and more then willing to help. Post any questions on the forum and someone will answer. There are some great SHIII & SHIV mods you can download. I would recommend that you play stock GWX prior to trying mods. JSGM (already in GWX) and Commander are must haves. A lot of modders have their own download sites as well as the Subsim and BTS download sites. Remember there are no stupid questions. We all had to learn someway and most of us learned via Subsim.
Good luck and let us know how you are doing.
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RIP Laufen zum Ziel |
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#3 |
Fleet Admiral
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Check out the stickies too.
They are sticky for a reason. NO! not THAT reason ![]() ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#4 |
Lucky Jack
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Send a PM to Dowly...no wait.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
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Welcome Aboard Herr Kaluen!!!
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![]() "Only if I can save first..." |
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#6 |
Lieutenant
![]() Join Date: Jan 2005
Location: Houston, Texas
Posts: 258
Downloads: 141
Uploads: 0
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Any specific questions to start with?
I'm going to presume that some "full realism" options are easier to handle than others. Things like Limited fuel, Realistic reload time, and Torpedo Duds are pretty simple to implement. Just watch the fuel gague, and if the first torp doesnt work.....well shoot another. ![]() 'External Views' are somewhat controversial as some never use them, and some (like me) just like to get cool screenshots with 'em Probably the hard part is the realistic targeting, and there are going to be 100 different opinions on whats the best way to go about that one.
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. >> USS TEXAS BB-35 Restoration CrewMember << |
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#7 |
Chief of the Boat
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Welcome aboard Kaleun rfxcasey
![]() Small steps/stages....one at a time and you'll soon be mentoring new additions to this great community. Enjoy the GWXperience ![]() |
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#8 |
Torpedoman
![]() Join Date: May 2009
Location: Somewhere north of Auckland
Posts: 114
Downloads: 80
Uploads: 0
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welcome aboard mate
You'll be in safe hands here,I have asked a few questions with regard to manual torps and have been getting heaps of help with it |
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#9 |
Mate
![]() Join Date: Jun 2009
Posts: 57
Downloads: 0
Uploads: 0
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I always believed in being thrown into the deep end that's why I've played full realism (except for external views..but that's for admiring the boat) since day 1. It is very frustrating...but after a while everything just clicks.
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#10 |
Canadian Wolf
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Welcome to SUBSIM
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Welcome aboard,this bunch of cut-throats,brigands and Pirate's on this forum will be able to help you with any questions you have
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#12 |
Chief of the Boat
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#13 |
Canadian Wolf
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![]() Last edited by ReallyDedPoet; 06-24-09 at 08:20 AM. |
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#14 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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Welcome aboard, you'll find a lot of help from the existing posts and you can always ask questions.
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#15 |
Chief of the Boat
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