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Old 11-15-08, 02:01 PM   #1
meduza
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Default CTDs during Dunkirk evacuation

I had several CTDs near Dunkirk, during the evacuation, each time reloaded the same saved game. The module responsible for crashes was sh3sim.act, address 0x0000196a.
The first time I tried, I was successful and made half way through the Channel ,when I had to save and quit. The saved game was corrupted.

Did anyone also had CTDs around Dunkirk? Perhaps the large amount of units and battle between them is more than my PC can handle.
I'm not sure if I want to try again, or forget the whole thing and go to my patrol area around UK...


Playing GWX 2.1
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Old 11-15-08, 02:11 PM   #2
Madox58
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What are your system specs?
What mods do you run?

If anything?
Even at low specs you should see very low FPS.
A CTD means there is some other problem.
And being that it's the SH3sim.act?
There's a conflict somewhere.
:hmm:
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Old 11-15-08, 02:23 PM   #3
meduza
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GWX - 16km Atmosphere
GWX - Axis Mediterranean Aircraft Skins
GWX - Captain America's Officer Icons
GWX - Enhanced Damage Effects
GWX - VIIC41 Player Sub
AOTD-AA-Ship-Schleuse-Bugfix
LifeBoats&Debris_v3B
Rowers_for_LifeBoats&Debris_v3B
Small Freighter Mast Fix
Torpedo damage Final ver2.0
Ultimate Aircraft Soundmod
STzSinkingShipFix 2.1
GWX-IntegrOrders+UJagdTools+PeriTDC
Arrow_Tanker_v1.2
GWX 2.1 Mission Orders
GWX - Late War Sensors Snorkel Antennas
SRM01 - Seabed Repair Mod
SRM02 - Option for GWX Enhanced Damage Effects
St_Nazaire_NEU_GWX
Thomsen's Depth Gauge
U-995(Rusty)

SH3 Commander


Core2 Duo E6550 2.33GHz
2 GB RAM (Kingmax)
Radeon X1950Pro
Windows XP Pro SP2
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Old 11-15-08, 03:55 PM   #4
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A near similar setup as mine,there is a bug attached to attacking the dunkirk area,people swear that there isn't,but there is if you attack it at the wrong angle,loads of people have had trouble trying to do it and got CTD'S,simple is.don't bother
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Old 11-15-08, 04:19 PM   #5
meduza
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I'm at the Dunkirk again . Since my last post on this thread, I had 2 CTDs. Now I'm testing my assumption that the CTDs happen only when you're within the rendering area of Dunkirk. IIRC, on my first attempt I wasn't near the port and I didn't have a CTD.
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Old 11-15-08, 05:17 PM   #6
SeaWolf U-57
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This topic has been posted before some said it was due to mines and some said it’s the shallow water and then up came that the instant death screen did not work ….but I myself think is down to the amount of information being processed its just too much to be handled at one time.:hmm:
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Old 11-15-08, 05:50 PM   #7
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Tis odd as when GWX 2.0 and 2.1 under construction I never had a CTD in that area at all
And I had to check out the shipping and ports in the area
Most odd

Maybe the amount of mines in that area as well as traffic can cause problems
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Old 11-15-08, 06:00 PM   #8
meduza
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This time I stayed out of the Dunkirk's rendering range and didn't have any problems.

Except for being sunk.
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Old 11-16-08, 12:08 PM   #9
meduza
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There's something seriously wrong with my game. I reloaded saved game before Dunkirk and went there again. I've done my job at Dunkirk and procedeed with patrol around UK.

I played for several hours, regulary saving the game. Each time I was careful not to save near land or ships.

When I try to load the game this morning, every single saved game resulted with the CTD (7 different games). Since I started this patrol 3 days ago, I had exactly 19 CTDs.



I love this game, but this is getting too much to handle
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Old 11-16-08, 12:12 PM   #10
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Best stay well clear of the area....there is obviously something seriously wrong.
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Old 11-16-08, 12:20 PM   #11
meduza
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Quote:
Originally Posted by jimbuna
Best stay well clear of the area....there is obviously something seriously wrong.
I think I'll follow your advice. Dunkirk won't see me again.

49000t down the drain. At least I experienced some of the best moments since I play this game...
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Old 11-17-08, 12:45 PM   #12
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As I posted in another thread, I was able to overcome the CTDs in a saved game by removing two mods. One being the Enhanced Damage effects mod. Click on the CTD details and see if a mod is causing the crash. If so start removing mods until you can get the saved game to work. Maynot work for you but it did for me.
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Old 11-17-08, 01:24 PM   #13
meduza
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Thanks John O, I'' give it a try. If I understood you correctly, you're saying to disable the mods not while in port, but during the patrol? :hmm: Isn't it a bit risky? But since the saved is already broken, I guess I can't make it any worse.

But I can't do it now, since I reloaded previously saved game and went on with my career, far away from Dunkirk. The evacuation ended anyway. Pitty, because I had a lot of fun there.

I learned two things from my experience:
- you're OK if you stay away from Dunkirk's rendering radius (~32km). If you enter it - CTD
- even if you don't experience CTD, every saved game after Dunkirk will be corrupted, no matter how, where or when you saved it.

I hope this is the case with my game only, and not the global issue...
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Old 11-17-08, 03:35 PM   #14
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Quote:
Originally Posted by meduza
Thanks John O, I'' give it a try. If I understood you correctly, you're saying to disable the mods not while in port, but during the patrol? :hmm: Isn't it a bit risky? But since the saved is already broken, I guess I can't make it any worse.
Well you certainly won't fix it that way because the game engine will look for the files already altered by said mods and crash automatically.

Only music and a few graphics files are able to be treated this way whilst in mid patrol.

BEST PRACTICE.....never add or delete mods whilst not in port
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Old 11-17-08, 03:44 PM   #15
meduza
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Quote:
Originally Posted by jimbuna
Only music and a few graphics files are able to be treated this way whilst in mid patrol.

BEST PRACTICE.....never add or delete mods whilst not in port
My thoughts exactly. The only files I ever changed mid patrol were gramophone music and sub emblem.
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