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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
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16k green Atlantic
![]() I must say that I don't regret to download and install this Mod. Holy macrel it's so natural and realistic ![]() I read also regarding this mod that must not have these two mods (8km&16km) installed at the same time ,ok I listen to these experts and only installed "16km Green atlantic" , and disable "GWX-16km Atmosphere" , and yeah by the way,remember to have "Improved wave textures installed,and all of these mods are JSGME friendly:p I took a screenshot of it with my new VII type sub I change my mind regarding sub and removed my type IID sub,too small for me I am a big guy:rotfl: Look at the wonderful colour ![]() |
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#2 |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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Have you checked underwater? :hmm:
You can't see nothing down there! ![]() Just the way I like it! ![]() What a great mod! ![]() |
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#3 |
Seasoned Skipper
![]() Join Date: May 2007
Location: Bastogne, Belgium
Posts: 716
Downloads: 86
Uploads: 0
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The Atlantic is not green.
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#4 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,777
Downloads: 171
Uploads: 0
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![]() Quote:
![]() ![]() Titled: Submarine On The Atlantic, M_goecke.
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Sub captains go down with their ship! |
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#5 |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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In defense of Reece's mod...
I know that water is chemically blue but and besides, some parts of the ocean have populations of microscopic phytoplanktons. These organisms have the green pigment of chlorophyll that contributes to the color green of any natural body of water... |
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#6 |
Captain
![]() Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
Downloads: 21
Uploads: 0
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I`m also using Reeces mod, rather prefer it myself, I`ve gotten some nice comments about it in my screenshots. Puts
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
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#7 | ||
Seasoned Skipper
![]() Join Date: May 2007
Location: Bastogne, Belgium
Posts: 716
Downloads: 86
Uploads: 0
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But I get many pics that I take when I was in the North Atlantic and no one is green. Sorry. |
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#8 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Can anyone put up a image when u boat is submerged, i like the look of the green sea is it the same when submerged?
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#9 | ||
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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#10 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,777
Downloads: 171
Uploads: 0
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Hi Red, the best res I have for that is 1152x922 (unusual height), there are 2 others by same Author, one is 1024x725 and the other is 1024x603, if these are any good I can pack & upload for you!
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Sub captains go down with their ship! |
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#11 | |
Lieutenant
![]() Join Date: Sep 2006
Location: UK England
Posts: 264
Downloads: 55
Uploads: 0
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![]() Quote:
I am using that 16k Green Atlantic Mod but i did not disable that 16k GWX Atmosphere Mod. Can anyone tell me --- Should i have disabled it ? |
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#12 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,777
Downloads: 171
Uploads: 0
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No! Fine with any 16k atmosphere!
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Sub captains go down with their ship! |
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#13 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
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HEY REECE
![]() ![]() Once I have desabled the GWX-16km atmosphere conflicts are no more ![]() can it be because i use SH3Cmdr+JSGME then ![]() Explain it to us dudes Reece , so we get it in our heads at once ,please ![]() |
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#14 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,777
Downloads: 171
Uploads: 0
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Ah! the reason is that both have the EnvColors_Atl.dat file, mine is basically the same just green!! enable mine over the top or make a copy of the original GWX 16k mod, copy mine over that then rename the mod to GWX 16k mod Green Atlantic, then enable that one!
![]() Note: not sure what it's called (GWX 16k mod) so just give proper name!
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