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#1 |
Watch Officer
![]() Join Date: May 2007
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i have downloaded the minor bug fix for 2.1.
it sits on my desk top and im wondering , does it find its own home or do i have to install it myself thanks for your patience ! ![]()
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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lol
No tis a JSGME mod |
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#3 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
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im sorry bbw - but do you mean install it in JSGME
__________________
[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#4 | |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
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David |
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#5 |
Watch Officer
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Location: as far away as possible
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Downloads: 147
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thank you
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__________________
[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#6 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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I had a look inside the filestructure of this GWX 2.1 'mod-fix'-mod and it confuses the hell out of me. When I enable this fix with JSGME it appearantly fixes some files in the data-folder and adds a readme file to the documents folder as it is expected to do. No confussion sofar. But it also contains another 2 additions to the MODS folder ( 'GWX - Late War Sensors Snorkel Antennas' and 'GWX_2.1_Location for Holtenau and Brunsbuettal locks' ) that (only) show up in JSGME when started a subsequent time. That is to say, since the 'Late War Sensors Snorkel Antennas'-fix has the same name it works as an update to the original optional late war sensors mod folder, so it really is invisible now. However when I try to enable the 'Holtenau brunsbuettal locks' update is says that it is in conflict wrt 'Locations.cfg' from the initially enabled 'GWX 2.1 Minor fix's 26th April'-fix. This kind of recursive mod enabling doesn't make sense to me and I suspect it is in conflict with JSGME modding rules.
What's going on or what am I doing wrong? Last edited by Pisces; 05-25-08 at 10:37 AM. |
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