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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
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I was shelling a passenger/cargo with my aa gun (type iid) not too far from southend when i was attacked by an asw trawler. I was able to finish off the target before the trawler hit me. I immediately dove (i was only in 20m water) to 15m and made several course changes.
Within 20 minutes i was disabled on the bottom & 3 passes after that i was dead. I didn't go to silent running until 10-12 minutes into it because i'd always heard they had no sonar... Apparently that's not true. Bummed because i had just gotten my orders to Lorient where i was soon to get into my first type IX. Now i have to start all over... Grrrr. |
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#2 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
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Should have broken off from your target and made like a hole in the water as quickly as possible.
Many kaleuns make the mistake of not wanting to let a target get away, especially if they've already scored hits. ![]() You get greedy, you die. ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#3 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
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Somehow i had it in my head they had no sonar... Not sure what i was thinking. Actually i think i was remembering a conversation about patrol boats..
Stupid. |
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#4 |
Mate
![]() Join Date: Oct 2007
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There are 2 types of sonar.
Trawler probably has a hydrophone, but can't ping you for range. But running in 20 meters of water without silent running. My grandpa could hear that ![]() |
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#5 |
Medic
![]() Join Date: Apr 2008
Location: under you in my VIIC
Posts: 168
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thanks for the heads up, i had always thought Armed trawlers weren't equipped with sonar...next time i won't take them as litely.
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Never fight a battle if you don't gain anything by winning- Field Marshall Erwin Rommel Courage is being scared to death, but saddeling up anyways- John Wayne |
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#6 |
Stowaway
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Running in 20 meters of water without switching to silent running?
Surprised the ASW Trawler crew didn't laugh themselves to death! ![]() Heck they could hit you with rocks! :rotfl: |
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#7 | |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
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#8 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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You get to live and learn unlike the real thing.
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#9 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
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Yeah, suicidal. Trawlers are evil they don't look like a threat but they can knock you out of the game quite easily. So damned small too its hard to hit them with a panic spread of fish. They take a hell of a beating too, a bit too much if I must be honest. I tackled one on the surface with my gun. I knocked about 20 shells into that powered bathtub and it still didn't go down. In RL the crew would have been shredded from all that shrapnel and it would be on fire, no such thing in SHIII of course so I got the instant death screen and that was that!
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![]() _______________________________________________ System Spec: Intel Core 2 Duo 2.4Ghz | 4Gb Corsair XMS2 Dominator DDR2 PC-2 6400 RAM | XFX GeForce 8800GTS 640mb PCI-E | Creative X-fi sound card | 250Gb HDD | Rest In Peace Dave, you will be missed. |
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#10 |
Rear Admiral
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I've been sunken more often by a Flower then any bigger size Destroyer.
HunterICX
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#11 | |
Watch
![]() Join Date: Feb 2008
Location: France, on the Mediterranean sea
Posts: 24
Downloads: 81
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My own rule of thumb: Whatever ASW ship around means silent running until DC's are dropped or ship is evaded. Been there, done that ![]() 2nd lesson learned the hard way: If they are not in position or equipped to harm you, they'll call their older brothers and cousins to kick your tin can if any are available around. Better luck next time ![]()
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GWX3.0, patched OLC Gold, Torpedo Damage Final 2, Debris & Lifeboats v4, SH3 Commander 3.2 100% realism, no map updates |
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#12 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
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I too have had bad encounters with the ASW trawler, and now avoid them at all costs.
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#13 |
A-ganger
![]() Join Date: Mar 2007
Location: Oklahoma, USA
Posts: 74
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20m? Who needs sonar? They could just look down and see you.:rotfl:
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#14 |
Stowaway
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The problems with the ASW Trawlers takeing damage is fixed.
Not the patch mind you. It's been totally reworked for 2.1 Still deadly as ever but you can take it out now without all the sillyness. ![]() |
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#15 | |
Lucky Jack
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Now that I find funny. ![]() Sorry I just do. ![]()
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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