SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-24-08, 08:24 PM   #1
Zero Niner
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
Invincible Fubuki class DD

Last night I ambushed a Japanese comvoy in the South China Sea between Singapore and Borneo. The lead escort was Fubuki class DD and I hit it with one torp (impact, midship) which started a fire. The DD also came to a dead stop.

I then went on to sink a couple of merchants. However the DD managed to get underway again and I hit it once more with a down-the-throat shot which exploded under the keel. More fires started.

I was eventually forced away by another escort, but the damaged DD was steaming along quite fine, albeit on fire.

My SH3 experience tells me that 2 hits should be enough to sink, or at least cripple, any DD. However the DD was able to make 30 kts whilst damaged.

Is this normal? A bug?

Running TM 175 + RSRDC only. Only other mod is Environment 2.0 (graphics only I suppose, so it shouldn't affect gameplay).

Zero Niner is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:41 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.