![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
|
![]()
Obviously there's the skeleton of a crew morale system lying unused in this game. I'm curious whether it would be possible for a modder to revive it. Nothing appears to affect morale, but the variable exists and perhaps some effects are coded? Can it be "turned on" by manipulating the moddable data files? Or is it all hard-coded and we are just out of luck?
|
![]() |
![]() |
![]() |
#2 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
|
![]()
Uhhhh ... apparently not, huh?
|
![]() |
![]() |
![]() |
#3 |
Canadian Wolf
|
![]()
Nice idea, maybe one of the lads here will have a go at it at some point in time
![]() RDP |
![]() |
![]() |
![]() |
#4 |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]()
From what I've read on the forums, morale actually does come into play and affects the performance of the crew under times of stress. How, I'm not really sure. Something about panicking under fire or just the opposite, a fanatical devotion to leadership of the boat.
Bill PS, I had to evade some destroyers once by settling on the bottom of the ocean and pretending to be a clam shell. It worked, but there was one poor seaman recruit on his first patrol who must've soiled his pants - his morale was broken. Nothing a few days in port couldn't fix, tho. ![]() |
![]() |
![]() |
![]() |
#5 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
|
![]()
I have never seen morale change from normal, although I've heard rumors of people who have (rarely) seen it.
In fact, the crew seem to have very little to do with the performance of my boat at all. My boat dives the same and handles the same regardless of how high or low the "effectiveness" bar is in the relevant rooms. Maybe sonar and radar are effected, but I haven't seen any evidence. The only thing that is clearly effective is torpedo loading times. |
![]() |
![]() |
![]() |
#6 |
Ensign
![]() Join Date: Mar 2005
Location: Gent, Belgium
Posts: 228
Downloads: 94
Uploads: 0
|
![]()
I have only seen morale change one time. It happened when I stayed too long on the surface and took damage from a destroyer. A few crew members, all in the compartment that took damage, had their morale 'shaken', while one other crewmember in another compartment went 'fanatic'. The effect seemed to last a few days at least. However, refitting or saving/loading reset morale back to 'normal'.
It's hard to say if it affected crew efficiency, but I assume it does.
__________________
Rock 'n' roll is the only religion that will never let you down |
![]() |
![]() |
![]() |
#7 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]() Quote:
I'm just guessing, but maybe broken morale in SH4 amounts to being "frozen" in a panic state, or not being able to do anything more than stare in hopeless despair at the mess presented to them (much like the example above). On the other hand, maybe a fanatical response to an emergency would be to increase efficiency because of an unwillingess to give in to a "hopeless" situation. At least I'm *hoping* it's subtle and not non-existant. edit: I'm thinking it's the former and not the latter because one of the abilities leaders have a chance get as they progress is to increase fanatical chances in the crew. Bill |
|
![]() |
![]() |
![]() |
#8 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
|
![]()
It sounds like you've seen examples of "broken" and "fanatical" morale happen to your crew. If so, what caused it?
|
![]() |
![]() |
![]() |
#9 | |
中国水兵
![]() Join Date: Jul 2007
Posts: 275
Downloads: 21
Uploads: 2
|
![]() Quote:
![]() Bill |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|