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Old 08-25-07, 09:44 PM   #1
VonHammer
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Default how many torps does it take

ok it took me 6 or 8 Mk27s to sink a medium composite frieghter about 3900 tons. i even uped the impulse in the mini tweaker to 8500. now it sould only take 2 at the most to sink somithn like that right? and they dont seem to be tracking either
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Old 08-25-07, 10:09 PM   #2
Go4It
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Don't know 'bout the 27's but the 14's, 1 just behind the stack an the other under one of the mast an most of the time it's sink it. Ounce in a while just one torp behind the last stack MAY split the ship in 2.
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Old 08-25-07, 10:13 PM   #3
VonHammer
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ok ill have to try that. just need to figure it out
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Old 08-26-07, 12:16 AM   #4
Crosseye76
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Most ships have a "Sweet Spot" where one or two torps will kill them.

It's worth finding these and practicing with the gyro angle on the TDC to hit these spots.

.
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Old 08-26-07, 04:39 AM   #5
LukeFF
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lol

The Mark 27 is a small homing torpedo designed to blow off an escort's propellor. It wasn't an anti-merchant shipping weapon. It carried only 95 pounds of Torpex, compared to the Mark 14's 643.
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Old 08-26-07, 05:20 AM   #6
peterloo
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Using Mk.27 to kill merchants... you may be fired by Nimitz by this. Definitely a waste of expensive anti-escort (DD) torpedo

They are designed to blow up the DD's propellor, sonar, rudder or similiar apperatus. Since they are small, they simply contain much less explosive.

So they arn't great anti-ship weapons. They are used solely as a last resort, relying on their stopping power to put a termination on the DD attack run

Next time, save yourself some renown (I know using renown to buy torpedoes is ridiculous), use cheap Mark.14s. That's what a successful submariner does!

p.s. you should NEVER bring 7 Mk. 27 (Fido) for patrol. You should only bring 1~2 of them. For me, 3 is maximum limit. Also, please load them at stern tubes, as those DD attack runs usually comes from your stern side.
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