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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
Downloads: 0
Uploads: 0
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I know that 'feasable' and 'practical' are two different things, but one thing I've wondered since getting this game- is it possible to mod it to essentially play as the Imperial Japanese Navy? You know, by re-skinning boats exterior/interior, changing the audio files, home ports, etc?
There is a lot of friendly traffic out there- I probably get as many friendly task force contact reports as I get enemy task forces, for example. I would think by playing the 'other side' there'd be plenty of quarry. And if it were doable, imagine the challenges of trying to play through 1945! I would think that some of the more hardcore players would love it- Japan faced many of the same disadvantages Germany did late in the war, compounded with the fact that their boats couldn't dive as deep as the Germans, were harder to maneuver, etc. You could be pitted in dangerous, nigh-impossible missions, like "Find and destroy American Task force" "Reinforce island garrison about to be overrun by Marines" "Transport Nazi gold/UFO parts/Hitler's brain back to Tokyo" ![]() If not, oh well, I guess we can hope for all this in the expansion ![]() |
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