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View Poll Results: Would these ideas make SH4 more attractive to new players? | |||
Yes, there should be a GOD mode in the game |
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23 | 23.96% |
Yes, there should be a manual inside the game |
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84 | 87.50% |
Multiple Choice Poll. Voters: 96. You may not vote on this poll |
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#1 |
Captain
![]() Join Date: Mar 2007
Location: Bucharest, Romania
Posts: 529
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Do you think SH4 will more attractive to new players if
Should all these be put in a GOD mode checkbox selectable from the "Gameplay settings" menu? Do you think more people would be interested in SH4 if there would be a small manual accessible from the game's interface to explain the AOB, the steps for estimating target's speed etc? What else should that manual contain?
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Kilroy was here |
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#2 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
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No, a good Demo would and maybe a tutorial inserted.
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#3 |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
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I selected the best of the two but both could be welcome(if the first would be a full selectable option i would set it to
NO you would have unlimited torpedoes (the reserves would fill up immediately) NO the enemy would see you 10 times harder NO your sub couldn't sink/die, even when heavily hit NO your crewmen couldn't die ![]() |
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#4 |
Lucky Jack
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Inception of the game to the gaming community I recall quite a few asking if there is unlimited torpedoes button. I do not think there was a call for a undestructable mode within the game. However, there is a small group who like such things and enjoy playing that way. Uberboot for SH3 comes to mind concerning this. With exception of unlimited torpedoes I do not see a benefit of any of the others mentioned in the poll. You will find that most players long for the ultimate realism short of actually manning a submarine and sinking ships in the real world.
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#5 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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1. I'm not for rolling all the "easy" options into one GOD mode, as it is a bit subjective, but I do think that having unlimited torpedoes, indestructable sub/crew and decreased enemy visual options could be quite handy for some players.
I mean, I can't recall many, if any, simulations that don't have such options. And while that by itself is no reason to justify adding them to SH4, I can see times where even more mainstream players just want to go out and blast things, let alone new players easing themselves into the game. I'd also suggest something like a decreased enemy AI option as well, but having not really played SH4, such an option may not be needed - others can comment on that. Likewise, is there currently an unlimited fuel option? I guess there would be (I really should install SH4). Although, having said this, I prolly still question if the return is really worth the investment - I don't know how much effort it would be to add such options. But if the investment is small, then why not open SH4 up to a broader style of playing? 2. Definately agree on the manual inclusion. |
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#6 | |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
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I personally wouldn't be interested in GOD mode as I think it would make the game to shallow and it would bore me in minutes. But i'm sure there would be some who like such things... there always is in just about everyother game I guess. |
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#7 |
Ensign
![]() Join Date: Mar 2007
Posts: 228
Downloads: 3
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I really don't think it attracts many "arcady" types to begin with. But thats just me talking and I don't know squat.
However, I don't think it could ever be a bad idea for ingame documentation. |
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#8 | |
Weps
![]() Join Date: Jul 2007
Location: Canada
Posts: 361
Downloads: 5
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#9 |
Gunner
![]() Join Date: Jul 2007
Location: quincy, ma
Posts: 100
Downloads: 8
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I do not think SH4 should have GOD mode were is the fun in that. I think that is why people buy SH4 to get the real deal. I think a tutural would be nice to explain some of the things you have stated above.
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#10 |
Nub
![]() Join Date: Jul 2007
Location: Mainz, Germany
Posts: 2
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Hallo maerean_m,
you may excuse my English and hopefully understand what I would like to express. I'm quiet new to the Subs. Played my last game about ten, fifteen years and more ago. Now, for a couple of month its for me - from the deep blue sky to the deep of the ocean. From „fast“ and „seconds“ to „slow“ and „hours“. It is still not easy for me to understand and to get the craftmannship to handle a Sub and a crew like a Captain have to! I'm playing on "Easy" To get more fans and players for SH4 – I would do what TDK1044 is saying in his first Post! Just like that – do it! He's right no doubt about it! To get into the game/life of the deep blue sea, the Thrill to hunt, to calculate, to be smart and so on – yes you need something like a real school. You need a very good training and understanding of the work of a Seaman. In the German UBI forum i.e. they wrote a good book!! This game is still full of a lot off errors and bugs. Eliminate them – One by One. That would be a step into the right direction as well, I am absolute sure! Thats the way to keep the Moral up! ![]() And last but not least – don't be to proud. Take the help and the ideas of all the People you can get. There are fantastic, very clever people around here, with brilliant Talent! Get them involved – and you will be No. 1 ! ![]() Good luck SS401 ![]()
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#11 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
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Why can't I vote "no"? :hmm:
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#12 |
Stowaway
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Anything that could increase the number of players would be a good thing as long as it were an option and not something that would take away the experience of realism that the current dedicated fans enjoy. I think that a larger customer base would benefit us all. Ubisoft = higher profits, gamers = better service (hopefully) and better products from both Ubi and others such as graphics card companies that prioritize their fixed based on the popularity of games.
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#13 |
XO
![]() Join Date: Mar 2007
Posts: 420
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I didn't vote for the reason there are not enough choices.
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#14 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
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#15 |
XO
![]() Join Date: Jan 2002
Posts: 409
Downloads: 28
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remember the good old days of SHI when you could set the ability of the enemy, decide whether or not the convoy would be escorted, etc, etc,etc, they dont make them like that any more. Now the emphasis is on graphics at the apparent expense of gameplay. Joe S
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