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Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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NorOps News Update, May 2007
![]() I've officially 'taken a break from' Silent Hunter 4 at the time being - the U.I. was a bit cumbersome, the bugs annoying, and I didn't feel at home in the Pacific Theatre. Uninstalling the game also frees up precious disk space. But most of all, returning to Silent Hunter III means working on my beloved NorOps (how it's missed me). First off, I'm 99% done with the first version of Bergen. This, in turn, means: Unfortunately, the April 9th invasion and Altmark case, which both involve Bergen city, are proving to be a bit challenging, and may not be in for the first release.Traffic and moored/anchored ships both in and around the city:The number of military and civilian vessels in the area has been greatly increased. The ships are concentrated in Bergen harbour itself, in Store Lungegårdsvann, the lake east of the city; at Laksevåg, just south of the harbour; at the 55th Vorpostenboot Flotilla's stutzpunkt, across the bay; and near the town of Nesttun, south-west of the city. A second shortcoming is that I've as of yet not been able to find dates for when exactly the various forts or installations (such as the 55th Vorpostenboot Flotilla base) were built, so they've all been given placeholder dates. Finally, I'm having some difficulty modifying the terrain around the city. There are several things I'd like to change, mostly blocked passages that are navigable in reality, but it'll unfortunately have to wait for the second release. For those interested, I've taken a series of screenshots of NorOps in various stages and zipped them, and I'll see if I can't upload them somewhere. The zip file also contains some pictures from a terrific, idyllic u-boat fjord cruise I went on - in-game, that is. In related news, I've decided, for a change of pace, to go over to something else than city planning and traffic control: I've finally discovered a list (at the Norwegian Wikipedia) that lets me do something I've wanted to do for a long time: To remove all the existing lighthouses from the Norwegian coast and start over again, placing them where they are in reality. This means two things: firstly, it means more lighthouses - far more lighthouses, owing to a coastline that would go around the world twice if you straightened it into a line. Secondly, it means historically correct lighthouses. The two downsides are that not all of them are lighthouses in reality - there are also some fog bells, etc. that'll be replaced by lighthouses in-game. Also, topography in-game does not match that of reality, so I've had to leave some lighthouses out and place others at historically incorrect locations. Still, it'll be interesting to sail around the Norwegian coast and navigate by lighthouses that exist in reality. So far, I've only gone through fourteen lighthouses, discarding five and using nine, which means I've got about two hundred 'process' - I inticipate that about a hundred of these will make it into the game. The Oslo area currently looks like this: Lastly, I'd still appreciate help with new vessels and installations (there's a 'wish-list' on my web site), or with terrain editing. Hope you enjoyed the update and had a look at the attached screenshots. Have a nice month of May!
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