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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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hello
does anyone know the files needed from 1.1patch that controled the AI for the planes,couldn't we just put them back into 1.2 and the aircraft would attack once again ? I'd like to try it and see,but i have no idea which files to copy thanks for any help help on this subject...........Happy Hunting |
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#2 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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i found the info i needed in "Flavored to taste" and
also "Parab's Tweaked Airstrikes......Happy Hunting" |
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#3 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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ok i've tried FTT airstrike and then i tried Parab's tweaked airstrikes
and the enemy aircraft don't attack,do these mods have to be installed when your in port ? I installed them while i was out on patrol. ![]() My bridge crew spotted them at bearing 259 long range,i stayed on the surface,just to see what would happen.....they flew past my stern and off on bearing 100...this only started after patch 1.2....any help would be great...Happy Hunting |
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#4 |
Rear Admiral
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It's a visual detection issue.
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#5 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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so what does that mean ? can it be fixed with mods ?
i going to look at SH3 GWX settings and see if the planes will attack with those settings.....what do you think ? |
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