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Old 04-09-07, 11:30 PM   #1
GoldenRivet
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Default Fix to sleeping crew, torp loading and repairs.

It seems a lot of people have been posting thread about...

1. Torpedoes wont load even when on time compression.
2. crew falls asleep mid patrol and everything stops
3. Crew wont repair damage

the main events that cause these three issues have to do with two things

the rig for ilent running function - as well as -the man the battle stations fucntion.

If you man the battle stations - all of your crew will report immediately to their battle stations. they set aside eating, sleeping, and all other activities not immediately related to fighting. They receive an "efficiency boost" as every engineer is ordered to the engine rooms and every torpedoman is ordered to the torpedo rooms etc. They will stay in their battle stations until overcome with fatigue - then they fall sleep just like any real human being would do if left at battle stations for 3 or 4 straight days.

if you rig for silent running - the engines go to ahead slow, the crew will stop loading torpedos, they will stop repairing damage, they will whisper, they will tip toe, they will wake the guy next to them to keep them from snoring. all sound on the boat is to be stopped... in real life this means you dont turn a wrench, you dont bang a hammer, you dont play cards, you dont flush a toilet, you dont lay your fork on your plate, you dont sneeze - fart - cough - laugh or cry. If your nose whistles when you breathe then yu have to breathe through your mouth... you dont make a peep until the captain orders to secure from silent running PERIOD.

i think what is happening - we have all done this once - is that we will order a "rig for silent running" condition and it must be maintained until all is clear... but when all is clear we forget to secure from silent running.

also

when preparing to enter the fight we order "battle stations" every man in the boat leaps to action - our torpedoes are loaded faster and the gunners are ready with an itchy trigger finger for anything the IJN can toss at them. when the battle is over and we sail away victoriously we forget to "secure from battle stations".

so - to prevent myself from doing this i have made my own poor man's fix.

get a memo pad with the sticky on the back - you know the kind - tear off three memo slips.

write "SILENT RUNNING" on one

write "BATTLE STATIONS" on one

and write "CONDITIONS NORMAL" on the other

whenever you initiate any of the above conditions just stick the corresponding note to the bottom of your monitor.

when you break off from the action and are sailing away - hopefully the sticky note on your monitor that says "SILENT RUNNING" will clue you in - oh yeah... secure from silent running -duh. and every man will take a deep breath of relief. Seaman Jones will go back to snoring, Lt. Stevens will go back to letting his nose whistle, the torpedo rooms will go back to loading your fish into the tubes and the card games and what not will resume.

at least this will work until someone makes a mod that causes words to appear on the bottom of the screen that indicate which condition you are in - because the default buttons make it hard to tell when it is activated and when it is not.

just an idea
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