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Old 03-30-07, 09:09 AM   #1
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Default [TEC] How to clone ships and mod their strength

I made a quick mission with a historical IJN formation for the Kido Butai. Lacking Akagi and Kaga (I was doing it as a more realistic Midway QM) I used Shokaku.

I'd like to clone Hiryu and alter it. One, I want to remove the planes on deck since IJN Cvs embarked all aircraft below decks. The Shokaku at least has them all aft, which is fine if a strike is being readied (of course then the target CV needs to be steaming into the wind at flank speed...). The Hiryu has a light sprikling of planes all over the deck, which is just silly looking. Turns out the planes are listed under eqp (? someplace, I saw them) like the sailors on deck. I can set the links to NULL, no problem. I'd like this to be a clone, however, don't wanna mess with the original. Such a clone would also get a grossly reduced air group. Since the Zeros don't attack when properly armed (no bombs), I'd have maybe 3xzero and 3xval as the entire air group to represent the CAP and ASW patrol (though the IJN didn't seem to run an ASW patrol by plane off the CV the way the USN did).

This would give a 2d version of the CV for use that wouldn't swarm the player with aircraft---which is totally unrealistic.

So, can I simply copy the entire Hiryu folder under "Sea" and change all the file names to Hiryu2 or maybe Soryu? Is there another file someplace that lists the entire ship roster that needs the change?

Thanks in advance!

tater
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