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#1 |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
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I get freakin' bombed every every 100 miles or so . Even 100 miles off the coast of Midway I'm constantly bombed.
Is there any way to reduce the amount of enemy air? This is sort of ridiculous.
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#2 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
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Check out data\cfg\aircraft.cfg, there you can change Airbase Modifiers, ranges and more.
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#3 | |
Samurai Navy
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It seems wierd that I am directly in the path of every air patrol. lol
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
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#4 |
Grey Wolf
![]() Join Date: Apr 2005
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Funny is that this air attack frequency would have been appropriate for SH3, while the frequency of SH3 would have been good for SH4
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#5 |
Torpedoman
![]() Join Date: Apr 2005
Location: Texas
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I agree. I get hammerd by air patrols constantly and every direction I divert to they always find me. This coupled with very low yield batteries makes running campaign missions difficult.
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#6 |
Navy Seal
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AirStrike.cfg in the cfg folder is where you look! You can see the probabilities of air attack laid out there; you can reduce the numbers as you wish.
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#7 |
Grey Wolf
![]() Join Date: Apr 2005
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Default probability is at 10 percent. I changed it to 5 and the air session steps to 20, now I am hardly bothered by air. The reason that there's so much more air than in SH3 is simply that SH3's air logic did not work at time compressions above 256 while in SH4 it works up to 8000x. But it seems to me that airstrike.cfg, contacts.cfg and commands are the only files in the data\cfg dir that actually have any relevance in the game.
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#8 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Also take into consideration, that the Japanese used the Mavis flying boats alot for their deep penetration recon missions. I have only crash dived to avoid airpatrols, instead of fighting them off, so do the Japanese planes burn easily? If not they should, as they lacked self sealing fuel tanks, and crew armour. This was to keep the weight down, and get the best performance out of the planes. This is the main reason the A6M2, and A6M5 could achieve a round trip distance of 1200 miles on average.
The burning rate of the G4M Betty was so high, that it was called the flying lighter, or flying torch, as it burned very easily, when the tanks were hit, and was prone to shedding the wing quickly from the fires generated.
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#9 |
Navy Dude
![]() Join Date: Mar 2007
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they burn they just dont die
![]() ![]() /finally/ exploded....7 flipping flame trails later... |
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#10 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
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I think that if you chosen pearl Harbor mate,
you should realise that you start ther just after the Attck from the Japanese Airplanes... Japanese Task force is around somewere, Its very normal that you have a lote of Japanese Air trafic... |
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#11 |
Navy Dude
![]() Join Date: Mar 2007
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can you find that task force? i cant..it doesnt show up on contacts. i also cant find midway attackers (found sub coordiantes in single mission and sat there..nothing no radar no radio message except to tell me about the battle after it was over). i was also sitting in wake island's harbor when the japs supposedly captured it yet there was nothing to illustrate this. no ships no nothing.
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#12 |
Medic
![]() Join Date: Nov 2002
Location: Tasmania
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I had a single contact report last night, only to find it was a fleet. So you will never know, unless you can check every single contact.
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Use of undefined constants causes assumptions! |
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#13 | |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
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-AKD |
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#14 |
Machinist's Mate
![]() Join Date: Mar 2005
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I started off diving to avoid air contacts but once was out of battery charge so stayed on the surface and my AA gunner shot down 6 planes in a row.. It didn't feel right at all.
Japanese aircraft could not take much damage compared to Allied aircraft but you only have to sneeze at planes in SH4 to bring them down. They are either too easy to hit, or don't take enough damage, or a combination. So far I've been caught mid dive 6 times by aircraft. Was heavily damaged once, sunk once and got away 4 times so I'm not sure the attacks need to be made any more deadly but as it stands it seems it's safer to stay on the surface and use AA, rather than dive and get caught with your crew off the deck in mid dive.. which isn't historically accurate I don't think. In terms of the amount of aircraft patrols.. once the Japanese discovered a sub they did fly aggressively to try and kill it.. but I always seem to get a patrol over me very soon after getting in range of air cover, which seems a bit quick! |
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#15 | |
Admiral
![]() Join Date: Sep 2001
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I notice there is a night time modifier for airstrikes. Was this is in SH3? I don't remember, which is kinda irritating considering how long I spent working on that file for RUB. ![]() |
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