![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
|
![]()
Does anyone have any idea which software protection system Ubisoft is considering for SH4? I don't want to start a rant about 'Starforce' which is old news and not in the picture for SH4, but I wondered if anyone knew anything about what system Ubisoft might be considering?
|
![]() |
![]() |
![]() |
#2 |
Chief
![]() Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 326
Downloads: 70
Uploads: 0
|
![]()
well, if its got StarFarse then it will not run under windows Vista
__________________
Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
![]() |
![]() |
![]() |
#3 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
|
![]()
Ubisoft have announced that they won't be using Starforce in the future, so we know it won't be SF.
|
![]() |
![]() |
![]() |
#4 |
Lucky Jack
![]() |
![]()
I believe once the game is loaded off the DVD on to your hard drive, the disc itself destructs right in the DVD tray.
![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#5 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 117
Downloads: 0
Uploads: 0
|
![]()
To prevent piracy, SH4 is played directly from the DVD. Of course, that means it's now turn-based.
![]() |
![]() |
![]() |
![]() |
#6 |
Rear Admiral
![]() |
![]()
If it has starforce, i won't buy it until a way around it is found. Starforce i seriously beleive ate one of my DVD drives, and having replaced it, ive done what was neccessary to ensure that this new drive does not get eaten by that rotten peice of russian gorillaware. Put up with starforce, never again. NO way.
|
![]() |
![]() |
![]() |
#7 | |
Ocean Warrior
![]() |
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#8 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Hopefully none, it's become completely obvious that "copy protection" does absolutely nothing to protect against copying a game with every single scheme thought up for it being hacked nearly instantly.
All copy protection does now is cause headaches for users and additional (and long term) support requirements for the gaming company. Dantenoc's idea really is the answer. Produce a quality product and people will pay for it. You shouldn't charge twice the price because you're giving things to people, that will just make people want to pirate it, but if you make a quality item with something tangible in the box, that's what will make the product sell. |
![]() |
![]() |
![]() |
#9 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() One good way to insure that people buy a legal copy of the game is to include good extra features in the boxed version, such as a comprehensive manual, a high quality map of the pacific, a good ship identification book, etc. etc.... that way you REWARD people for doing the right thing. And of course, they have a right to implement some anti-piracy mechanism in the game itself, but please, nothing that penalizes or unnecesarily burdens the legitimate owner ![]()
__________________
Going to U-boot school ![]() http://www.subsim.com/radioroom/showthread.php?t=88922 http://www.subsim.com/radioroom/showthread.php?t=90234 http://www.subsim.com/radioroom/showthread.php?t=88961 http://www.subsim.com/radioroom/showthread.php?t=97682 Last edited by Dantenoc; 10-27-06 at 12:58 AM. |
|
![]() |
![]() |
![]() |
#10 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,952
Downloads: 207
Uploads: 0
|
![]()
And include a little enigma machine for decoding your.........
oops, I forgot, in SHIV we change sides.... ![]() |
![]() |
![]() |
![]() |
#11 | ||
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
|
![]() Quote:
It will not happen. Times have changed and its a miracle if you still get a cd/dvd in a paper sleeve in the box. ![]() |
||
![]() |
![]() |
![]() |
#12 | |
Engineer
![]() Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
|
![]() Quote:
That kind of thing, or a calculating ruler, ID book as you said, you can give buyers a printed ID book and not include it in-game for example. A nice map! Those can't be so costly when we talk about thousands of units sold. On the other hand, copy protections are _always_ going to be a PITA for legit users. Crackers can and will crack anything you throw at them, theres lots of young people with the skills, time and impulse to do it, just to be "cool" in their own underworld, so I'm not too sure it would be a good thing. If they give us a nice online gaming (not too easy for a subsim I know) they could use the method that ID software (QUAKE) or Blizzard (Diablo, Warcraft) have been using. The game is "easy" to crack for offline playing, but if u want to play online (and they should make us _want_ to play online) then you need a valid serial number which can _not_ be cracked. But basically I'd crave for nice printed doc and maps... |
|
![]() |
![]() |
![]() |
#13 |
Commander
![]() Join Date: Sep 2006
Posts: 462
Downloads: 2
Uploads: 0
|
![]()
That should be SecuRom 7
Ubisoft has dropped StarForce and the recent games are all SecuRom 7 protected despite of the ease of SecuRom for hackers [Really, I read other forums and saw many SecuRom 7 games are cracked within 1~2 days after street-date] Still, you need your genuine DVD for verification, but SecuRom 7 is not as troublesome as StarForce If Ubisoft doesn't make any change to its protection scheme, then Silent Hunter 4 will definitely be SecuRom 7 protected |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|