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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1456 |
Navy Seal
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Also confirm that you are using SH5 v1.2 - you can check this by looking at the top left of your main menu after loading the game.
You should also download and install TDWs UI v0.8.6 Put it after IRAI and before OHII in your list. This will update the very old version that is in MO After that test your game again If you are still having issues we can try running some of TDWs apps to find any issues. As you use 64bit - you could checkout the 4 gig patch here I have just started using it and no ctds so far |
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#1457 |
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Location: Ireland
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definitely have 1.2 - there hasnt been a new patch out in years! it automatically patches anyway doesnt it?
couldnt find the UI mod when i looked for it - it was recommended to me. 64bit patch sounds interesting - ill give it a look!
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#1459 |
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Ok - here's my mod list
Generic Mod Enabler - v2.4.0.145 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Magnum_Opus_Patch_2 FX_Update_0_0_19_TheDarkWraith IRAI_0_0_30_ByTheDarkWraith OPEN HORIZONS II_full v1.4 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4) OHII v1.4 patch1 Edit - Game patched to version 1.2.0
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#1460 | |
Navy Seal
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![]() To check - use jsgme and move all your mods to the left side (uninstall) then right click and explore MOpatch2 the first folder you should see is a data folder |
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#1461 |
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two other things - want to make sure they arent intentional..
periscope always defaults to bearing 180 periscope depth is 10m? so basically its no use, cos your bridge or at least the metal ring is always over water. i have to manually go deeper..
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#1462 | |
Lieutenant
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I have six folders - AntiLag , Maps, Mods, nvidia missing lights, shadows and text. Look si took them out of the data folder - but I should only be installing the files in mods?
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#1463 | |
Navy Seal
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![]() Quote:
Open the folder MODS that was inside the MOpatch inside there are 2 folders rename folder "Magnum_Opus_v0_0_1" to "MO_Patch2" then copy and paste it to your MODS folder in the SH5 reinstall your mods like this:- Magnum_Opus_v0_0_1 MO_Patch2<<< IRAI_0_0_30_ByTheDarkWraith FX_Update_0_0_19_TheDarkWraith TDW UI v6.8.0<<< OPEN HORIZONS II_full v1.4 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4) OHII v1.4 patch1 Run game ![]() |
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#1464 |
Lieutenant
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ok thanks - will give it a go.
so what are the other folders in MO patch 2? they never get used?
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#1465 | |
Navy Seal
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Magnum_Opus_v0_0_1 MO_Patch2<<< IRAI_0_0_30_ByTheDarkWraith FX_Update_0_0_19_TheDarkWraith TDW UI v6.8.0<<< |
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#1466 | ||
Navy Seal
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Quote:
Maps - this is add on mods that change you map colours Nvidia - missing lights fix addon shadows - has add on to reduce shadows to help will low fps The thing to remember when installing any mod is the it MUST always have a data folder at the first level inside ![]() |
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#1467 |
Lieutenant
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ok thanks for the help
this is my new order Generic Mod Enabler - v2.4.0.145 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Magnum_OpusPatch2 IRAI_0_0_30_ByTheDarkWraith FX_Update_0_0_19_TheDarkWraith NewUIs_TDC_6_8_0_ByTheDarkWraith NewUIs_TDC_6_8_0_ByTheDarkWraith_Patch_1 OPEN HORIZONS II_full v1.4 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4) OHII v1.4 patch1
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#1468 | |
Navy Seal
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#1469 |
Lieutenant
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can i continue with my savedgame - in mission? underwater is unbearably bright - what happened do you tihnk? I know you can download patches to make the water darker and murkier, but neve thought one would make it brighter!
also - as i asked above periscope always defaults to bearing 180 periscope depth is 10m? so basically its no use, cos your bridge or at least the metal ring is always over water. i have to manually go deeper..
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#1470 | |
Navy Seal
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![]() Quote:
not sure about the save game - try and see. Use the icons on lower left of hud Spoce depth is 13/14m the one above is 10m Default at 180 - yes - happens to us all what I do is not fully lower my scope - then switch from scope to map using the icons top right hud. this way you never leave scope station and it stops messing you solution mapwork |
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