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09-07-11, 11:09 AM | #1246 |
Grey Wolf
Join Date: Mar 2005
Location: Germany
Posts: 956
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Actually, there is no need for an increased file size for an JSGME compliant version. Basically all thats added is a few hundred KB for the JSGME file itself. Everything else is handled by the .bat. That however requires some work to copy all the right files and then do the necessary changes for the RA Mod.
Bottom Line, a JSGME compatible version won't be larger than the current one but the .bat file and install process would have to be rewritten. And this is no wild guess as I have done it with the LwAmi Mod. |
09-13-11, 03:22 AM | #1247 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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Just had CTD with DWX 1.33 that made all my aero transparent window to turn light blue losing their transparency. Had to restart to restore that.
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09-15-11, 03:51 AM | #1248 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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I've uninstalled DWX 1.33 because of repeatable CTDs.
Not sure what caused it. SO I say it was a poor test on their part. I'll probably install 1.32 back or await 1.33 patch dealing with CTD.
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09-15-11, 08:40 PM | #1249 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
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09-16-11, 01:52 AM | #1250 | |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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Quote:
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09-16-11, 07:12 PM | #1251 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
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Not sure I did the patch correct but I moved the patch folder to the DW root and the bat
file. then ran the bat file? Wonder if there a way to check to see if the patch is installed? Regards Lane |
09-16-11, 09:30 PM | #1252 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
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I disabled RA133 in JSGME and ran the bat (w/folder) in MODS/RA133. I re-enabled, and so far no issues.
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09-17-11, 12:19 AM | #1253 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
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Sound good Theta Sigma.
I installed RA133 to a basic DW with 1.04 patch. I guess if you have any more problems you will post. Have a good one Regards Lane |
12-24-11, 10:22 AM | #1254 |
Soundman
Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
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Version 1.34 is out
For our Christmas, RA team came out with a nice Fabergé egg, v 1.34 is out.
Some info about add-on "Reinforce Alert" (DWX 1_34 version). * - Is corrected bug when the player O.H.Perry or Udaloy does not receive the message acoustics about launch of a missile from under water. * - some sound signatures has been fixed. * - Added a 'Ghost' SSK subwreck model. * - Fixed the lack of reference information about the torpedoes on the screen -Loadouts- . * - The noise opening of hatchs was increased - in network game, it is possible to see on sonar when the player will open torpedo or missiles hatchs (depending out of range). * - Fixed a LINK 11 bug, When the script does not turn off the supply of new contacts on a navigation map in case of breakage due. LINK 11, now can be "switched on" and "switched off" from the orders menu [SHIP, HELO and PLANE platforms] IMPORTANT NOTE: LINK 11 (receiver) now default set in "OFF" Position. When You begin mission, visit LINK 11 (in orders menu) and then push option "Receiver ON". * - Damages Radiomast by Script on Type 212, Collins and Harushio has been fixed. Thanks a lot for this just a litlle bug in installer under chack. Merry Christmas to all. |
12-25-11, 12:30 PM | #1255 |
Watch
Join Date: Dec 2009
Posts: 21
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Where do you get it at?
Can't find it anywhere, does someone have a link they can post?
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12-25-11, 12:42 PM | #1256 |
Navy Dude
Join Date: Apr 2009
Posts: 172
Downloads: 32
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All links are (as always) here:
http://redrodgers.com/forums/showthread.php?t=4912 or http://ra-dwx.narod.ru/download.htm. |
12-26-11, 02:07 AM | #1257 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
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The last few posts in that English-language RA thread on RedRodgers are ominous about the future of RA. I hope it's just the result of bad translation, but we'll see.
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12-27-11, 12:19 PM | #1258 |
Soundman
Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
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On the other end, they announce a doctrine fix for TASM RGM 109, so there is hope.
Happy new year to all Subsim members and long life to DW! The community has proven that a good game can be made much more attractive and interesting by a co-ordinated community development, thanks a lot to all the developers, Sonalysts could have made it much easier with a little bit of goodwill, but this was not to be.... |
12-29-11, 09:38 AM | #1259 |
Soundman
Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
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Fix #1 is out
RA team has published the announced fix for the TASM and TLAM doctrines. It can be downloaded from their site.Seamingly some remaining issues with the USNI data but under check.
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01-02-12, 03:26 PM | #1260 |
Loader
Join Date: Aug 2007
Posts: 89
Downloads: 99
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Just saw a video posted on Youtube back in 2009 on this mod, but following it through to the last thread, is this a dead mod? Also, if it's still a work in progress, is it possible to update the first opening thread with the newest download links so as to reinforce how current the mod is supported? Finally, is Redroger the originator of this mod and the only place sponsoring links for the mod? Thanks and happy new year to all.
Matt |
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