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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1156 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
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#1157 |
Officer
![]() Join Date: Mar 2006
Location: Helsinki, Finland
Posts: 247
Downloads: 205
Uploads: 0
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Hey there, mr.OLC!
I just D'loaded your mod and going to install it later tonight. Your mod makes some changes to the navmap, correct? I'm playing with real navigation so my sub icon doenst show on the map. Will your mod change that so I would have to make the icon disappear again or not? And one other thing I noticed that when you fired the torpedo in the tutorial video, the chronometer did not show the estimated impact time. or maybe I just missed it? And yes probably the most important question is that can I install when at sea? If not I would have to Flank back to port and I'm about 2000 klicks away. Hope I have enough fuel.. :hmm: Thanks
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#1158 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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#1159 |
Old Gang
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If the sub doesnt show on the map, then how the hell do you know where you are?
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#1160 | |
Officer
![]() Join Date: Mar 2006
Location: Helsinki, Finland
Posts: 247
Downloads: 205
Uploads: 0
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#1161 |
Officer
![]() Join Date: Mar 2006
Location: Helsinki, Finland
Posts: 247
Downloads: 205
Uploads: 0
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Thanks for the answers Mr.OLC
I then must have missed it in the tutorial. I'm not actually using the real navigation mod. I have only edited some files (forgot which ones) to make my sub icon disappear. Well I guess I have to go looking for the old threat about navigation just for sure. Going to install this wonderful looking GUI mod right now. hope I dont mess up :rotfl:
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#1162 |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
Uploads: 0
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I haven't seen any listed yet, but just wanted to double check.
Have there been any known issues with GWX 2.1?
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#1163 |
Navy Dude
![]() Join Date: Oct 2007
Location: Moskau, Rußland.
Posts: 174
Downloads: 206
Uploads: 0
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So far I have not been able to get OLC GUI to run on GWX 2.1. I'm still trying, though.
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"Die Lust der Zerstörung ist gleichzeitig eine schaffende Lust." (The lust for destruction is at the same time a creative lust.- Mikhail Bukhanin.) |
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#1164 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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moscowexile, you can hardly get anything to work, if your other posts and threads are any indication.
Able72, Yes, OLC GUI is compatible with GWX 2.1.
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#1165 | |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
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Everything you need to know about the target is information relative to your own position. So you pick some random point on the map, just for drawing purposes and begin to plot your attack plan/solution there. You of course need to keep track of time and your own position from there on, so watch your speed and course and draw those things too. Seeing your boat on the map makes it all too easy, I think ![]() |
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#1166 | |
Navy Dude
![]() Join Date: Oct 2007
Location: Moskau, Rußland.
Posts: 174
Downloads: 206
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I am nearly there again, though. It's usually wrong filing on my part (or WinRAR's), I guess, that is the source of most of my woes. However, in view of the fact that OLC has now stated that his excellent GUI mod is compatible with GWX 2.1, I shall continue to get said mod running, that mod being the only one that so far remains troublesome.
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"Die Lust der Zerstörung ist gleichzeitig eine schaffende Lust." (The lust for destruction is at the same time a creative lust.- Mikhail Bukhanin.) |
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#1167 | ||
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#1168 | ||
Old Gang
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Sorry for the high jack and poket aces, OLC! ![]()
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To each his own |
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#1169 |
Watch
![]() Join Date: Mar 2008
Location: New Zealand
Posts: 17
Downloads: 0
Uploads: 0
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Hi there
I have been using olc 1.2.3 with gwx 2.0 sh3cmdr 3.0 and have just seen a screenshot showing the attackdisk on the tdc screen , how do i activate that ? so i can use this feature ?.my screen for tdc doesnt show the attck disk it shows the navmap view with the weapons officer plot and time to target with bearing overlay plot . Thanks Steffan. |
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#1170 | ||
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
Uploads: 0
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Here is a link to the Video and some words from OLC: Manual/Tutorial/Documentation OLC GUI Video Tutorial (download from FileFront) OLC Mods Forum at Beyond The Shadows Quote:
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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