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Old 02-22-15, 12:25 PM   #1
Hawkinsbk
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thanks everyone
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Old 02-22-15, 12:47 PM   #2
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Old 03-18-15, 09:03 AM   #3
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We really need an IL-2 equivalent of submarine simulations. Was thinking about this the other day... Before IL-2 Sturmovik, combat flight simulations were meh, but the IL-2 series really pushed the limits of what was possible as far as graphics, physics, and realism could go.

Why Ubisoft has abandoned us...
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Old 03-18-15, 11:43 AM   #4
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IL2 was created by a man with a vision, and the willingness to make it come true. The original Silent Hunter was created by a team with a vision, and the willingness to make it come true.

SH2 and all of its followers were created by a company which is only in it for the money. They hire a team which may or may not have a vision, but if the money doesn't come in the company goes with something else.
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Old 04-09-15, 05:15 AM   #5
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Icon14 Destroyer command 2

SH3 is the best subsim of WWII era. I don't need SH6. However, I need Destroyer command 2.
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Old 04-09-15, 06:35 AM   #6
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Welcome to SubSim matsu
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Old 04-20-15, 09:38 AM   #7
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I just got a new graphics card so I'm trying to give SH5 another spin. I'm pretty hardcore SH3. Never played SH4.

The modding process for SH5 is maddeningly confusing so far.

SH3 was pretty easy. Install stock, install GWX, activate mods using JSGME, and you're there.

Installing H.sie was a bit of a hassle but with the new S3F front end it's easier.

I've got Stock SH5 installed, and then updated, and I'm trying to figure out the TDW generic patcher. Haven't gotten to the mods yet.

Anyway.

I don't think a sub sim will ever be released that has all the details that this community requires. It's simply too expensive to produce. I am sure that the Ubi folks are aware of this community and what it is able to do and having seen what it did with SH3 they almost certainly purposefully leave some things unfinished with hooks available for modders to finish up for them.

Steve
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Old 04-20-15, 11:48 AM   #8
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Quote:
Originally Posted by maillemaker View Post
Never played SH4.
Try it when you get a chance

Lots of great mods on the Pacific Side, and some nice ones for the
Atlantic.
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Old 06-02-15, 06:59 AM   #9
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I'd love a silent hunter mmo.

But not the dumbed down gameplay that "mmo" usually entails. A good Silent Hunter game that's full on the simulation side and with a graphic engine that is ready to face the next decade. With a good amount of RPG elements (read progression).
Something original on the mmo side but with the depth and realism of a well executed silent hunter. With the difficulty % improving the player gains to make up for it, along with auto-TDC that aren't always dead accurate.

-both allied & axis sides playable and each of them fighting to sink or save the most tonnage on a sea route which has consequences on the region's ports equipment, fuel, ammo and supply available for the players.

-World map being semi-persistent, player action has true consequences for months to come and offers for plenty of dynamic solo or pack missions

-Player progression, career & crew management

The possibilities are endless, the funds usually aren't.

We should kickstart Sub Simtizen.

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Old 10-17-16, 08:16 AM   #10
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SHIII is in fact the best subsim i ever played, in terms of imersion is better than any of the ones that followed.

But ... we need SHVI ... first world war scenario, or a better and realistic version of SHIII in the same WWII scenario. VR should be added for imersion. In fact VR would be awsome for this kind of simulator.
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Old 01-24-17, 04:58 PM   #11
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Do we realy need a SH6...

Good question!

Answer: Defenetly.

ANd it can be exactly like SH3 (the king of seas) with better graphics of course and with a little new things...

Did you ever thought guys of a Silent Hunter tittle that works with the HTC Vive VR kit.

I mean Silent Hunter and the VR gears of HTC Vive could be a perfect fit.

HTC Vive offers a virtual reality experience with room scale recognition... wich mean walking in front of sensor that locates you in a limited area of your place and reproduce the action in game...

Not very usefull for a open island for a 3d shooters, but for the small living area of a WWII Sub its perfect.

Imagine having to make the move and motions to lift up and down and turn the periscope...

"Physicly" manipulate hand wheels of all kind to avoid a flood... I mean reparing a pump or reloading a torpido can be kind off a mini game in a VR environnment...


I just hope that one day, a game programmer will connect the dots and see the real potential in combining Sub Simualation and Virtual Reality as the HTC Vive offer.
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Old 01-24-17, 06:39 PM   #12
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Default Welcome back!

Chakal! After a decade long silent run!
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Old 06-30-15, 12:08 PM   #13
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Default Improved SH3

Quote:
Originally Posted by matsu View Post
SH3 is the best subsim of WWII era. I don't need SH6. However, I need Destroyer command 2.
Sure! What I would like very much in a SH6 is a SH3 with improved graphics and niceties....
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Old 06-30-15, 05:27 PM   #14
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Default welcome aboard!

sunshadow! and welcome back omzan!
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Old 07-01-15, 05:26 AM   #15
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Quote:
Originally Posted by sunshadow View Post
We need something like DCS world for naval units with a WW2 setting. I'd love to see a naval game with the graphics of SH5. You simply buy the submarine/ship you want to play and enter the persistent world.
Quote:
Originally Posted by omzan View Post
Sure! What I would like very much in a SH6 is a SH3 with improved graphics and niceties....
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