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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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#92 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
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guys check this link, theres a few free ships and decent models you might find some new ships to add, i dont really know for sure i have only looked at carriers and destroyers myself.
http://www.turbosquid.com/Search/Ind...?keyword=ships bare in mind that they aren't all free so dont bite my head off at the cost, but take a look and you mind find a few things.
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![]() "A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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#93 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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If they had a real Kaibokan or Matsu Class DD, I'd pony up the money, actually. I haven't looked in a while there, though.
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#94 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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200-500 for a 3d model? How many man hours is that? If only one persone buys it, id say theyre SOL.
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#95 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
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they aren't all that much some lower just as good models and some more that are well done and textured brilliantly, take a look around it's amazing im getting a kitty hawk and using it to make it playble lol, beens im not that good a modeling but dont worry all credit will to go to person i buy it from.
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![]() "A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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#96 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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#97 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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Hell tater...that is a nice one !
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#98 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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Looking good! Are those the rescaled Daihatsus?
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#99 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Yeah. The base model was over 19m long. There was a 17m version of the LC in RL, a 15m, and a 14m. The most common was the 14m.
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#100 |
Gunner
![]() Join Date: Dec 2007
Location: on some striat
Posts: 96
Downloads: 1
Uploads: 0
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I don't know if you guys know this already, but there is a large section of the under-cover missing from the Kiposan bridge.
http://img695.imageshack.us/i/kipok.jpg/ |
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#101 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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Sergei - I know you are knee-deep in the merchants but maybe I can plant the seed to revisit the IJN carriers, too. Found these images of CHUYO that are pretty impressive:
![]() ![]() Just file away for later.... ![]() |
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#102 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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For the whole war, IJN carrier paint measures were pretty interesting.
Getting a useful O-map for them might be difficult given the large size, and the necessity to have the flight deck also be as continuous an object as possible—and no submarine would see it unless she took a heavy list ![]() |
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#103 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Keltos, what would I do in wings 3d to easily rake the bow on the "Road Schooner" from BftB?
Here is a pic: ![]() I want the bow to look more like: ![]() I was hoping to just grab a bunch of vertices, then squish it... doesn;t work well ![]() Is there a way to intersect it with a V shape, and subtract? |
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#104 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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![]() ![]() ![]() (yeah, I need to fix the rigging). |
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#105 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
Uploads: 0
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very nice guys, they look great.
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