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Old 05-26-07, 07:35 AM   #91
Jace11
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Will try it, hopefully there is an all green version (no red)

Dunno about the black / green / red thing..

You were onto a winner with earlier screenshots which were perfect, but by mixing colours like that they look like LCD screens or something..
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Old 05-26-07, 07:39 AM   #92
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I prefer the PPI 1024 Black Background #1 (dimmer rings) or #2, and also would like to have the range scale, but I agree with Jace in that I do not like the red lettering for the bearings. Is that hostorically correct anyway? Aside from that detail, the screen looks gorgeous with the darker background (Even if not 100% historically accurate)....
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Old 05-26-07, 08:03 AM   #93
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Many thanks for job and effort Mraah !!!

I send you my comments, but...

I like more the "dark" green background, instead the "light" green background or black one here.

About the rings, i preffer, almost as choice a more clear rings, not too much lines and bearings. Only 3 circunferences, at 25%, 50% and 75% of the range, and bearing marks at every 30 degrees no more, the radar PPI is too small and i need it to be so clear to see my contacts. May be not real, but in real life the PPI was a big screen, here in the sim, with this anoying 3D interface, it is too small. Radar must be into a big 2d interface screen, but sadly the team priorize the impression over the precision. :p

About the range number... they are confused, i think so all we can divide by recall 8 by 4, 40 by 4 and 80 by 4, with no help of those numbers. It is diferent if those numbers can be switched on and off with the range switch, but to have the 3 scales on is a little bit confuse for me.

May be you can made more choices, or any way discusiong here we can add changes and build one at our pleasure.

Resumming my feedback :

Bring back the DARK GREEN background.
More clear lines, only 3 circles at 25%,50%,75%, only bearing at every 30 degrees, and no range numbers.

Great job !!! Congratulations !!!

Last edited by Redwine; 05-26-07 at 10:59 AM.
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Old 05-26-07, 09:27 AM   #94
Jace11
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Yeah I do like it, but I changed the rim, removing the very outer line, changed the red bearings to green, flipped the 180 number, and put the old radar background in and now I'm happy...



So thanks Mraah,

I would also like to know how to reduce the size of the Range text...? Is this a minitweaker tweak..?
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Old 05-26-07, 11:52 AM   #95
Redwine
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Quote:
Originally Posted by Jace11
Yeah I do like it, but I changed the rim, removing the very outer line, changed the red bearings to green, flipped the 180 number, and put the old radar background in and now I'm happy...



So thanks Mraah,

I would also like to know how to reduce the size of the Range text...? Is this a minitweaker tweak..?
That looks so good, with the bearing numbers in that colour...

Can you share it ?

I want to erase the range numbers, and the dash circunferences...
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Old 05-26-07, 12:34 PM   #96
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yeah, will upload after I've eaten.

give me 20 min.
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Old 05-26-07, 12:46 PM   #97
Mraah
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Quote:
Originally Posted by Jace11
Yeah I do like it, but I changed the rim, removing the very outer line, changed the red bearings to green, flipped the 180 number, and put the old radar background in and now I'm happy...



So thanks Mraah,
I would also like to know how to reduce the size of the Range text...? Is this a minitweaker tweak..?
Cool, you changed it. Great work! I left the 180 unflipped .

As far as the red markings go for realism .... BIGTIME. Go to your other thread :
http://www.subsim.com/radioroom/show...54&postcount=3
......
In those photos, the bearing marks around the scope can be illuminated ... since it's a black and white photo you can't tell ... they are probably not illuminated now but when they are it's red, believe me. The black edging that I made around it simulates this.

I know the bearing numbers are small, that can be changed. I want big numbers too ... it's just an example. Plus, I'm going to hi-rez the radar.dds later on.

EDIT : I think LukeFF was wondering about red marks. Sorry Jace11 if I confused the post.


Last edited by Mraah; 05-26-07 at 04:30 PM.
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Old 05-26-07, 12:54 PM   #98
Jace11
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http://www.speedyshare.com/337143162.html

Here are the bits, all the files I use, Mraah's ppi with a few changes, default radar.dds, some smallish contact dds files and the PPIradar shader file, you know where they go so no readme included...
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Old 05-26-07, 01:36 PM   #99
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Mrahh, I just tested out your #4 option. Personally, I think the black ring with illuminated numbers is great, but having it show up in the A-Scope is a big drawback. If you can fix that, all the better. Now, can you try that and merge it with this version of DarkShip's color and overlay? To me this color gives the best sense of depth to the screen and the rings and crosshairs look excellent. No worries if the color doesn't match up exactly with the A-Scope, since I doubt the real ones would have the exact same brightness and intensity when being used:

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Old 05-26-07, 01:42 PM   #100
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Quote:
Originally Posted by Sledge_57
While on the subject of scopes, can some one point me in the direction of a thread telling how to use the A scope. I'm at a total loss on this one...........
The A-Scope shows the range to a particular target in yards. Take each number on the range scale and multiply it by 100 to see how far out the target is when the blip shows up on screen. The top line measures short range, the midde one medium range, and the last one long range.

Last edited by LukeFF; 05-26-07 at 11:07 PM.
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Old 05-26-07, 04:27 PM   #101
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Quote:
Originally Posted by Redwine
Resumming my feedback :

Bring back the DARK GREEN background.
More clear lines, only 3 circles at 25%,50%,75%, only bearing at every 30 degrees, and no range numbers.

Great job !!! Congratulations !!!
Thanks!! I'll be including your PPI that DarkShip created, see post # 41. That is what you like, eh?

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Old 05-26-07, 04:33 PM   #102
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Quote:
Originally Posted by LukeFF
Mrahh, I just tested out your #4 option. Personally, I think the black ring with illuminated numbers is great, but having it show up in the A-Scope is a big drawback. If you can fix that, all the better. Now, can you try that and merge it with this version of DarkShip's color and overlay? To me this color gives the best sense of depth to the screen and the rings and crosshairs look excellent. No worries if the color doesn't match up exactly with the A-Scope, since I doubt the real ones would have the exact same brightness and intensity when being used:


Not a problem. I'm planning on releasing my previous work early. Send me a PM linking this post # to remind this is what variant you'd like.
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Old 05-26-07, 05:13 PM   #103
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Here's my plan over the next couple of days ....

1. Will release my previous TEST radar's as seen earlier in this thread. Will release them as is, low rez, and no CT range or text tweak ... So if the range scale doesn't match your actual distance then you'd have to tweak the CT. They will be JSGME compatible. I will not release Darkship's mod (Redwine's PPI, which DS might have already done, right?) until Monday, since he told me he's out of town for a few days.

2. On Monday, I will have a seperate release of a TOOL KIT package that contains all my source PSP files. Thanks to DarkShip for his demo earlier explaining how to do it. I will not release Darkship's source until he gives permission. The source PSP (paint-shop-pro) files are the base image's with numerous layers contained within. These are great for having a starting platform when building a PPI if you never had any paint experience, like myself. You can build a PPI much faster from parts of all the variants you've seen here.

Note ... I've realized some of the original PSP's are missing in my folder which means I over wrote them during my learning process .... doh! ... however, I'll recreate them as best I can to resemble the original. Reverse engineering in this case is a little easier for me.

3. Also, on Monday, I'll have the completed set of tweak files so you can mod any sub class with regards to Text Size and Range (including A-scope locations, however I have yet to test the effect) ... unless of course someone makes a complete set and releases them in the meantime. Again, if anyone has them made and I'm stepping on toes then by all means ... Holler My Way!

If you have a particular design you'd like to see then post a rough sketch here in this thread with color etc. I can design a PPI faster if you gave me a picture. Also, PM me to remind me. I've got a list made up, but , so far it's requests wanting my TEST stuff!! Which, I will release shortly today as soon as I stop babbling about my so called "plan".

Hmm, anything else .... done for now.

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Old 05-26-07, 05:22 PM   #104
Redwine
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Quote:
Originally Posted by Mraah
Quote:
Originally Posted by Redwine
Resumming my feedback :

Bring back the DARK GREEN background.
More clear lines, only 3 circles at 25%,50%,75%, only bearing at every 30 degrees, and no range numbers.

Great job !!! Congratulations !!!
Thanks!! I'll be including your PPI that DarkShip created, see post # 41. That is what you like, eh?

If i can feedback you, my preference is a Dark Green Background just like as Luke posted into topic #99 and here into #102...

Just upload the file for me and i can erase some of the rings to make it more "clean".

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Old 05-26-07, 09:20 PM   #105
Mraah
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TEST PPI RELEASE :

Four PPI's from posts here.
LukeFF... I'm still working on the color but here's something....

NOTE : PPI Scope's with Range Scale - Left scale usuable without tweak.

Download link at bottom ... all 4 radars, seperate zip, JSGME.

------------------------------------------------------------
PPI_Black_TEST


--------------------------------------------------------

PPI_BLACK_TEST_FF_2


--------------------------------------------------------

PPI_BLACK_SCALE_FF_1


--------------------------------------------------------

PPI_GREEN_TEST_FF_4



Download Link :

http://files.filefront.com/PPI_TEST_1zip/;7616409;/fileinfo.html

Let me know if any problems (besides range scale).

Mraah
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